Deconstructing Real-World Automotive Paint Physics for PBR
In the realm of 3D automotive visualization and game development, the difference between a good render and a breathtaking one often boils down to the minute details. Few elements are as critical, or as challenging to perfect, as automotive paint. It’s not just a color; it’s a complex interplay of light, reflection, and depth that gives a vehicle its character and realism. Basic shaders might cover the surface, but to achieve a truly hyper-realistic appearance, we need to go beyond simple parameters.
For artists, game developers, and automotive designers striving for unparalleled visual fidelity, Unreal Engine 5 offers a robust platform to push these boundaries. Its Physically Based Rendering (PBR) pipeline and powerful Material Editor provide the tools necessary to meticulously replicate the intricate physics of real-world car finishes. This isn’t about slapping on a texture; it’s about crafting an Unreal Engine 5 car paint shader that mimics the multi-layered complexity found on actual vehicles.
This comprehensive guide will deconstruct the science behind stunning automotive paint and walk you through the advanced techniques in UE5 to build a shader that glistens, shifts, and reflects with astonishing realism. Get ready to elevate your PBR automotive materials to a professional standard, whether you’re working on a high-fidelity simulator or a cutting-edge game.
Deconstructing Real-World Automotive Paint Physics for PBR
Before we even open the UE5 Material Editor, it’s crucial to understand what makes real-world car paint so captivating. It’s not a single layer, but a sophisticated sandwich of materials, each contributing to the final look. Translating this complexity into digital PBR materials requires a keen eye for detail and an understanding of how light interacts with each layer.
The Multi-Layered Structure of Automotive Paint
Think of car paint as having at least three primary functional layers, often more in premium finishes. Each layer scatters, absorbs, or reflects light differently:
- Primer: A foundational layer, usually opaque, providing adhesion and corrosion resistance. While often unseen, its smoothness or texture can subtly influence subsequent layers.
- Base Coat (Color Coat): This is where the primary color lives. It can be solid, metallic, or pearlescent. The properties of this layer – its diffuse color, specularity, and whether it contains reflective flakes – are paramount to the final appearance.
- Clear Coat: A transparent, durable outer layer that protects the base coat and provides the characteristic high gloss and depth. This layer is highly specular and contributes significantly to reflections and highlights.
Translating to PBR Automotive Materials
For a robust PBR automotive materials workflow, we primarily focus on the base coat and clear coat. Here’s how these translate to PBR principles:
- Albedo (Base Color): This represents the diffuse color of the base coat, stripped of any lighting information. For metallic paints, this color will be less prominent as reflections dominate.
- Metallic: A binary (0 or 1) or grayscale (0 to 1) value indicating whether a surface is metallic or dielectric. Car paint is complex; the base coat might have metallic flakes, while the clear coat is dielectric. We’ll simulate this layering.
- Roughness: Controls the microscopic surface irregularities, influencing how sharp or blurry reflections appear. A perfectly smooth clear coat will have very low roughness, while a matte finish or micro-scratches would increase it.
- Specular: For most PBR workflows, this is implicitly handled by the Metallic input. However, some materials, especially clear coats, require specific specular intensity controls.
- Normal Map: Used to add fine surface details like orange peel texture on the clear coat or subtle imperfections on the base.
- Clear Coat Input: Unreal Engine 5 has dedicated inputs for clear coat, which is essential for our layered clear coat effect. This includes Clear Coat (intensity), Clear Coat Roughness, and Clear Coat Normal.
Understanding these physical properties is the first step towards crafting a truly believable Unreal Engine 5 car paint shader.
Laying the Foundation in UE5’s Material Editor: The Core Shader
Our journey begins in the UE5 Material Editor, where we’ll construct a master material flexible enough to handle various paint types. This master material will serve as the backbone for all our future paint variations, making our automotive visualization workflow efficient and scalable. Using instances derived from this master, we can quickly tweak parameters without recompiling the entire shader.
Setting Up the Master Material Structure
Start by creating a new Material in Unreal Engine 5. Name it something descriptive, like “M_CarPaint_Master.” Inside, we’ll begin by organizing our inputs into logical groups for easy management. We’ll utilize Material Functions for modularity, but for simplicity, we’ll outline the core graph directly.
- Material Domain: Set to “Surface.”
- Blend Mode: “Opaque” for most car paints.
- Shading Model: This is crucial. While “Default Lit” can work, to truly leverage the layered clear coat, we’ll eventually switch to “Clear Coat” or explore custom shading models if advanced effects like Fresnel-based absorption are needed. For now, we start with “Default Lit” and will enhance it.
Base Color and Roughness Inputs
These are the foundational inputs for any PBR material. We need to expose them as parameters to allow for easy adjustments in material instances.
-
Base Color:
- Create a ‘Vector3 Parameter’ node (e.g., “PaintColor”). Connect it to the ‘Base Color’ input of the main Material node.
- Alternatively, for more complex patterns, you might use a ‘Texture Sample’ node with a ‘Texture Parameter’ (e.g., “PaintTexture”) and multiply it with a color parameter.
-
Roughness:
- Create a ‘Scalar Parameter’ node (e.g., “BaseRoughness”). Connect it to the ‘Roughness’ input.
- Default value should be relatively low (e.g., 0.1-0.3) for a glossy base coat, but higher for matte finishes.
Incorporating Normal Mapping for Subtle Imperfections
Even the smoothest car paint isn’t perfectly flat at a microscopic level. Normal maps can add subtle texture, like an “orange peel” effect, which is common in real-world spray paint jobs. This small detail significantly enhances realism.
- Create a ‘Texture Sample’ node. Set its ‘Sampler Type’ to ‘Normal.’
- Create a ‘Texture Parameter’ (e.g., “NormalMap_OrangePeel”) and connect it to the ‘Texture’ input of the ‘Texture Sample.’
- Connect the ‘Texture Sample’s’ output to the ‘Normal’ input of the main Material node. You might want to add a ‘Lerp’ node with a ‘Scalar Parameter’ to control the intensity of this normal map, allowing you to blend it with a flat normal or another normal map.
This basic setup forms the backbone of our Unreal Engine 5 car paint shader. Next, we’ll dive into the glittering heart of metallic paints: the flakes.
Unleashing the Flake: Crafting the Metallic Sparkle
The hallmark of most modern automotive finishes is the metallic flake. These tiny, reflective particles embedded within the base coat catch the light and create that characteristic sparkle and depth. Replicating a convincing metallic flake texture in a real-time environment is a delicate balance of art and technical wizardry.
Generating a Convincing Metallic Flake Texture
Simulating millions of microscopic flakes is computationally expensive. Instead, we use procedural textures or carefully crafted noise to represent their distribution and orientation. The key is to make them appear to “dance” as the camera or light moves, mimicking real-world behavior.
-
Procedural Flake Generation:
- Use a series of ‘Noise’ or ‘Voronoi’ texture nodes. A good starting point is a ‘Perlin Noise’ or ‘Fractal Noise’ node.
- Adjust the scale and complexity of the noise to represent the flake size and distribution.
- Often, we’ll take the noise output, clamp it, and then use a ‘Power’ node with a high exponent to create distinct, sharp flakes against a darker background. This output will serve as a mask for our flake color.
- Alternatively, you can generate a high-frequency noise texture in a tool like Substance Designer or Photoshop and import it as a texture parameter.
-
Anisotropic Flake Appearance:
- Real flakes aren’t perfectly round; they’re often irregular and anisotropic. To simulate this, we can use a randomized rotation on our flake texture, or slightly stretch the noise in one direction based on a world-space or tangent-space normal.
- Consider using two different noise patterns blended together for more varied flake shapes.
Integrating Flakes into the Shader Graph
Once we have our flake mask, we need to apply its effect to the material’s metallic and specular properties. The flakes should essentially override the base material’s properties where they exist, reflecting light more directly.
-
Flake Specularity/Metallic:
- Take your generated flake mask (a black and white texture).
- ‘Lerp’ between the base metallic/specular value and a higher metallic/specular value (e.g., 1.0 for metallic, a high scalar for specular) using the flake mask as the alpha.
- This means where the flake mask is white, the material becomes highly metallic/specular, simulating the reflection from the flake.
-
Flake Color:
- The flakes often have a distinct sparkle color, which might be different from the base coat.
- ‘Lerp’ between the base color and a separate ‘Vector3 Parameter’ for “FlakeColor” using the flake mask. This can create beautiful color shifts.
-
Normal Perturbation:
- To make flakes appear to catch light at different angles, we can subtly perturb the surface normal based on the flake pattern.
- Use the flake mask to add a small amount of detail to the normal map, perhaps by multiplying it with a very fine noise normal map and adding it to the main normal. This enhances the perceived depth and shimmer.
Controlling Flake Size, Density, and Anisotropy
Exposing parameters for flake characteristics is crucial for artist control and achieving varied paint effects. In the UE5 Material Editor, this means creating ‘Scalar Parameter’ nodes for:
- Flake Scale: Adjusts the tiling/frequency of your noise texture.
- Flake Density: Controls the threshold or power of your flake mask, determining how many flakes are visible.
- Flake Color Strength: A ‘Scalar Parameter’ to control the blend intensity of the flake color.
- Flake Normal Strength: Another ‘Scalar Parameter’ to control how much the flakes perturb the normal.
By carefully tuning these parameters, you can create anything from a subtle metallic sheen to a dazzling, coarse-flake finish. Remember, the goal is not just sparkle, but a believable, dynamic interplay with light that enhances your real-time rendering car paint.
The Art of Reflection: Simulating a Layered Clear Coat Effect
The clear coat is arguably the most defining characteristic of modern automotive paint, providing depth, gloss, and that unmistakable mirror-like reflection. Achieving a convincing layered clear coat effect in Unreal Engine 5 is paramount for hyper-realism. UE5’s built-in clear coat shading model is a powerful starting point, but we can enhance it further.
Physically Based Clear Coat Workflow in UE5
Unreal Engine 5 offers a dedicated “Clear Coat” shading model, which effectively adds a second specular lobe on top of your base material. This is crucial because a clear coat is a dielectric layer (non-metallic) applied over another material, which might be metallic or dielectric itself.
-
Switching Shading Model:
- In your Master Material, select the main Material node.
- Under the ‘Details’ panel, change ‘Shading Model’ from ‘Default Lit’ to ‘Clear Coat.’
- This will expose new inputs: ‘Clear Coat,’ ‘Clear Coat Roughness,’ and ‘Clear Coat Normal.’
-
Clear Coat Input:
- Connect a ‘Scalar Parameter’ (e.g., “ClearCoatIntensity”) to the ‘Clear Coat’ input. A value of 1.0 represents a full, opaque clear coat.
-
Clear Coat Roughness:
- Connect another ‘Scalar Parameter’ (e.g., “ClearCoatRoughness”) to the ‘Clear Coat Roughness’ input.
- For a perfectly pristine car, this value will be extremely low (e.g., 0.01-0.05). Slightly higher values introduce a hazier reflection, simulating very fine dust or wear.
-
Clear Coat Normal:
- This input is for details specifically on the clear coat surface, distinct from the base normal.
- Use a ‘Texture Sample’ with a ‘Texture Parameter’ (e.g., “ClearCoat_Normal”) for fine details like orange peel, micro-scratches, or even subtle fingerprints.
Simulating Dual Specular Lobes with Fresnel
With the Clear Coat shading model, UE5 automatically handles the dual specular lobes (one for the base, one for the clear coat). The clear coat’s specular reflections will be sharp and distinct, while the underlying base coat’s reflections will be slightly diffused or occluded by the clear coat, especially with metallic flakes.
-
Fresnel Effect:
- The intensity and color of reflections on the clear coat should change based on the viewing angle (Fresnel effect). UE5’s Clear Coat model handles this physically, but you can enhance it for artistic control.
- Consider using a ‘Fresnel’ node and multiplying its output with the base color or a specific reflection tint, then blending this into the clear coat’s effect. This allows for slight color shifts in reflections at grazing angles, common in real-world paints.
-
IOR (Index of Refraction):
- While not a direct input for the Clear Coat model, understanding IOR is key. Standard clear coats have an IOR around 1.4-1.5. This affects how light bends and reflects. Unreal Engine’s PBR system uses a default of 1.5, which is generally suitable for most dielectrics like clear coat.
Adding Micro-Scratches and Orange Peel
Perfection is often sterile. Realism comes from subtle imperfections. These are crucial for a truly convincing real-time rendering car paint.
-
Orange Peel:
- This refers to the slightly bumpy texture seen on many factory paint jobs, resembling an orange peel. It’s subtle but important.
- Create a fine, high-frequency noise normal map (e.g., a ‘Cellular Noise’ or ‘Perlin Noise’ fed into a ‘NormalFromHeightmap’ function).
- Blend this normal map into the ‘Clear Coat Normal’ input using a ‘Lerp’ node controlled by a ‘Scalar Parameter’ for intensity (e.g., “OrangePeelIntensity”).
-
Micro-Scratches:
- Even new cars have microscopic swirl marks. These are best represented by a procedural scratch normal map or a tileable texture.
- Blend this scratch normal map on top of the orange peel normal map, again using a ‘Lerp’ or ‘Add’ node with a controllable intensity. Ensure these normal maps are oriented in tangent space or world space as appropriate for your effect.
- These scratches should also subtly increase the ‘Clear Coat Roughness’ in their areas. You can sample the scratch normal map’s intensity and add a small value to the Clear Coat Roughness based on that, using a ‘Scalar Parameter’ for control.
With these layers of detail, your clear coat will transform from a simple gloss into a rich, dynamically reflective surface that truly brings your vehicle models from 88cars3d.com to life.
Advanced Finishes: Beyond Standard Metallic
Once you’ve mastered the foundational metallic clear coat, the world of advanced automotive paint finishes opens up. From iridescent shifts to weathered realism, these techniques push your Unreal Engine 5 car paint shader to new artistic heights, essential for a diverse automotive visualization workflow.
Pearlescent and Chromaflair Effects
Pearlescent paints contain mica or ceramic particles that reflect and refract light, creating a soft, satiny glow that can appear to shift color at different viewing angles. Chromaflair (or flip-flop) paints take this further, with multiple metallic layers causing dramatic color changes.
-
Creating the Shift:
- The core of these effects relies on the Fresnel effect and angle-dependent color shifts.
- Use the ‘CameraVector’ and ‘VertexNormalWS’ to calculate a ‘DotProduct’ (or use a ‘Fresnel’ node directly). This gives you a gradient based on the viewing angle relative to the surface normal.
- ‘Lerp’ between two or more ‘Vector3 Parameter’ nodes (e.g., “PearlescentColor1,” “PearlescentColor2”) using the Fresnel output as the alpha.
- Multiply this shifting color with your base color, or add it to the emissive channel, or even feed it into the clear coat’s reflection tint. Experimentation is key here to get the desired subtle or dramatic shift.
-
Controlling Intensity and Range:
- Expose ‘Scalar Parameter’ nodes to control the power/exponent of the Fresnel calculation, adjusting how quickly the color shifts.
- Also, parameters for the intensity of the pearlescent effect allow you to dial it from a subtle sheen to a vibrant flip-flop.
Custom Flake Mapping for Unique Patterns
While procedural noise is excellent for random flakes, sometimes a vehicle might have a custom graphic or pattern embedded under the clear coat. This requires more precise control over the flake distribution.
-
Mask-Based Flakes:
- Instead of purely procedural noise, use a ‘Texture Sample’ with a custom grayscale mask. White areas could indicate flake presence, black areas absence.
- Blend this mask with procedural noise to maintain some organic randomness within the masked areas.
- This allows for custom logos, stripes, or even “ghosted” patterns to appear as shimmering flakes.
-
Layered Flake Types:
- Combine different flake textures – perhaps a finer, dense flake and a coarser, sparser flake – controlled by separate masks or noise patterns. This creates complex, multi-dimensional sparkle.
- You can even vary the flake color based on a mask, leading to multi-colored flake effects.
Dirt, Grime, and Wear Layers
No car remains pristine forever. Adding subtle dirt, dust, and wear greatly enhances realism, particularly for game assets or environmental renders. This involves blending additional material layers based on masks.
-
Dirt/Dust Layer:
- Create a separate set of PBR inputs for dirt (Albedo, Roughness, Normal, Metallic). Dirt is typically non-metallic, high roughness, and has its own color.
- Use ‘Vertex Color’ (often painted in your 3D application), ‘Ambient Occlusion’ maps, or procedural techniques (like ‘Curvature’ or ‘World-aligned Noise’ combined with ‘Height’ checks) to generate masks for where dirt accumulates.
- ‘Lerp’ between your clean car paint shader and the dirt shader using these masks.
- Expose a ‘Scalar Parameter’ for “DirtIntensity” to control the global amount.
-
Scratch/Wear Layer:
- For deeper scratches or chipped paint, you might need a third material layer representing the primer or bare metal underneath.
- Use grunge textures, procedural edge wear, or specific damage masks to blend this layer in.
- Ensure that worn areas have increased roughness and potentially different specular properties, accurately reflecting damage.
Mastering these advanced techniques will allow you to create an incredible range of specific and evocative finishes, pushing your car renders into true photorealism.
Optimization for Real-Time Performance and Automotive Visualization Workflow
Crafting hyper-realistic materials is one thing; ensuring they run smoothly in a real-time environment like Unreal Engine 5 is another. For high-end automotive visualization workflow, balancing fidelity with performance is key, especially when dealing with complex Unreal Engine 5 car paint shader graphs and many models, perhaps from resources like 88cars3d.com.
Material Instance Management
One of the most effective optimization strategies in UE5 is the intelligent use of Material Instances. Our master car paint material should be designed with this in mind.
- Parameterization is Key: Ensure all tweakable values (colors, roughness, flake scale, clear coat intensity, normal map strengths, etc.) are exposed as ‘Scalar Parameters,’ ‘Vector3 Parameters,’ or ‘Texture Parameters.’
- Creating Instances: Right-click your master material and choose ‘Create Material Instance.’ This instance inherits all the graph logic but allows you to change parameters without recompiling the shader. This dramatically speeds up iteration and reduces memory footprint, as the core shader code is shared.
- Organize Instances: For different car models or paint finishes, create separate material instances. Label them clearly (e.g., “MI_CarPaint_RedMetallic,” “MI_CarPaint_BluePearlescent”).
LODs and Shader Complexity
For demanding scenes or games, Level of Detail (LOD) is critical not just for meshes but also for materials. You might not need the full complexity of your advanced shader for a car that’s far away.
- LODs for Meshes: Ensure your vehicle meshes have appropriate LODs. Unreal Engine 5 handles mesh LODs automatically or manually.
- Shader Complexity Viewmode: Use the ‘Shader Complexity’ view mode (Alt+8) in the UE5 editor to identify expensive parts of your scene. Aim for green or light blue areas for optimal performance.
- Simple Material Instances for LODs: For lower mesh LODs (e.g., LOD2, LOD3), consider using a simpler material instance that disables or simplifies the most expensive parts of your shader (e.g., lower flake density, simpler clear coat normal, fewer blending layers). You can assign these simpler instances to the respective mesh LODs.
- Static Switch Parameters: Within your master material, use ‘Static Switch Parameter’ nodes to conditionally enable or disable complex parts of your graph. These switches are evaluated at compile time for each material instance, removing unused branches entirely and making the compiled shader code leaner for specific instances. For example, a switch for “EnableFlakes” or “EnablePearlescent.”
Leveraging Post-Processing for Final Touches
While the material itself does most of the heavy lifting, post-processing effects can add that final layer of polish and realism to your real-time rendering car paint.
- Screen Space Reflections (SSR): Essential for convincing reflections on glossy surfaces. Tweak intensity, roughness, and other parameters in your Post Process Volume.
- Ray Tracing (RTX): If targeting high-end hardware, enable Hardware Ray Tracing for vastly superior reflections, global illumination, and shadows. This will significantly elevate the fidelity of your clear coat and metallic flakes.
- Bloom: Subtle bloom around bright reflections can enhance the sense of light intensity and photographic realism.
- Exposure: Proper exposure control ensures your paint looks good under various lighting conditions.
- Color Grading & LUTs: Use these to fine-tune the overall mood, contrast, and color balance, making your vehicle feel integrated into the scene.
- Vignette & Chromatic Aberration: Used sparingly, these can add a cinematic touch, but be careful not to overdo them, especially for technical visualization.
By thoughtfully applying these optimization and post-processing techniques, you can ensure that your stunning automotive paints perform efficiently while maintaining their visual impact, crucial for any demanding automotive visualization workflow.
Conclusion
Crafting hyper-realistic automotive paint in Unreal Engine 5 is far from a trivial task, but the effort invested pays dividends in visual fidelity and immersion. We’ve deconstructed the intricate physics of real-world paint, built a robust Unreal Engine 5 car paint shader from the ground up, integrated dazzling metallic flake texture, perfected the layered clear coat effect, explored advanced finishes, and discussed vital optimization strategies for real-time rendering car paint.
From understanding PBR automotive materials to meticulously working within the UE5 Material Editor, each step is crucial for achieving that authentic shimmer and depth that distinguishes professional work. The journey from a basic shader to a hyper-realistic one is a testament to the power of Unreal Engine 5 and the dedication of artists and developers.
Now, it’s your turn to experiment. Take these principles, dive into the UE5 Material Editor, and begin creating your own masterpieces. If you’re looking for incredibly detailed, production-ready car models to apply these advanced shaders to, be sure to check out the extensive library at 88cars3d.com. Our high-quality 3D models provide the perfect canvas for your hyper-realistic paint finishes, streamlining your entire automotive visualization workflow.
The road to perfection is endless, but with these techniques, you’re well-equipped to drive your automotive renders into a new era of realism. Happy rendering!
Featured 3D Car Models
Subaru Impreza Sport Wagon 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza Sport Wagon 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Skoda Octavia A7 2017 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia A7 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki SX4-002 3D Model
Texture: Yes
Material: Yes
Download the Suzuki SX4-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Tesla Model S 2024 3D Model
Texture: Yes
Material: Yes
Download the Tesla Model S 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Impreza WRX STi-002 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Impreza WRX STi Sedan 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy 2009 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki Swift 2024 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Swift 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki Liana Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Liana Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Outback 2024 3D Model
Texture: Yes
Material: Yes
Download the Subaru Outback 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy 2003 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy Touring Wagon 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy Touring Wagon 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II (X100) 1998 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II (X100) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corona 1985 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corona 1985 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II X81 1990 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X81 1990 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota iQ EV 2012 3D Model
Texture: Yes
Material: Yes
Download the Toyota iQ EV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Aygo 2013 3D Model
Texture: Yes
Material: Yes
Download the Toyota Aygo 2013 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Crown S180 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Crown S180 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Celica 2004 3D Model
Texture: Yes
Material: Yes
Download the Toyota Celica 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corolla AE100 1992 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla AE100 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II X110 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X110 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corolla 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Yaris 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Beetle 2012 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Beetle 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Matrix 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Matrix 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Yaris Sedan 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Golf R-004 2024 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf R-004 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Golf 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Premio 2010 3D Model
Texture: Yes
Material: Yes
Download the Toyota Premio 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Opa 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Opa 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Polo 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Prius 2024 3D Model
Texture: Yes
Material: Yes
Download the Toyota Prius 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Yaris 1999 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Supra 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Supra 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen New Beetle 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen New Beetle 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Jetta 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Jetta 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $18.99
Volkswagen Golf 3-Door 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 3-Door 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volvo V70 2005 3D Model
Texture: Yes
Material: Yes
Download the Volvo V70 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Bora 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Bora 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Lupo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Lupo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat B5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat B5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat CC 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat CC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volvo S60 R-Design 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 R-Design 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat 2025 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Passat Variant B6 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat Variant B6 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Phaeton W12 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Phaeton W12 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Scirocco 2015 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Scirocco 2015 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo S60 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Polo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Golf 5-Doors 2018 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5-Doors 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo C70 T5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 T5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S40 Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Volvo S40 Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C30 BEV 2012 3D Model
Texture: Yes
Material: Yes
Download the Volvo C30 BEV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C70 1998 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 1998 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda B-Series 3D Model
Texture: Yes
Material: Yes
Download the Mazda B-Series 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercsedes Benz Z3-006 3D Model
Texture: Yes
Material: Yes
Download the Mercsedes Benz Z3-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda RX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda RX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo VCC-003 3D Model
Texture: Yes
Material: Yes
Download the Volvo VCC-003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLR McLaren 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLR McLaren 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAZ 3110 Pickup 2000 3D Model
Texture: Yes
Material: Yes
Download the GAZ 3110 Pickup 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda 626 GF 1997 3D Model
Texture: Yes
Material: Yes
Download the Mazda 626 GF 1997 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S80 2011 3D Model
Texture: Yes
Material: Yes
Download the Volvo S80 2011 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Touran restyle-006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Touran restyle-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Skoda Octavia Scout 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia Scout 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda CX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda CX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda Familia 3D Model
Texture: Yes
Material: Yes
Download the Mazda Familia 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAS 21 3D Model
Texture: Yes
Material: Yes
Download the GAS 21 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL500 AMG (R129) 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL500 AMG (R129) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S-Class W221 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S-Class W221 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-Class W212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class W212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-class Estate S212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-class Estate S212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 190 W201 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 190 W201 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz C230 SportCoupé 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C230 SportCoupé 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLK 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLK 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes 600 SEC W140 1992 3D Model
Texture: Yes
Material: Yes
Download the Mercedes 600 SEC W140 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes S-Class 2010 3D Model
Texture: Yes
Material: Yes
Download the Mercedes S-Class 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
McLaren MP4-12C-001 3D Model
Texture: Yes
Material: Yes
Download the McLaren MP4-12C-001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLK 350 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLK 350 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL 65 AMG 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL 65 AMG 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S500 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S500 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S55 W220 AMG 1999 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S55 W220 AMG 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz CLA45 AMG 2017 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLA45 AMG 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CL65 C215 AMG 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CL65 C215 AMG 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz A45 2021 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz A45 2021 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 300SL 1955 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 300SL 1955 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 190SL 1955 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 190SL 1955 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz W124 Brabus V12 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz W124 Brabus V12 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLS AMG GT3-002 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLS AMG GT3-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz C-Class-001 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C-Class-001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz B-Klasse 2023 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz B-Klasse 2023 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz A-Klasse W168 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz A-Klasse W168 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz 500SL 2000 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 500SL 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz 500SEC 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 500SEC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz Citan 2025 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz Citan 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz C63 AMG 2012 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C63 AMG 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz E-Class S211 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class S211 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS63 AMG (C218) 2014 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS63 AMG (C218) 2014 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS-Klasse 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS-Klasse 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
