Deconstructing Real-World Car Paint: The Foundation of Realism
The shimmering allure of a perfectly rendered car is often defined by one crucial element: its paint. It’s not just a color; it’s a complex interplay of reflections, refractions, and microscopic metallic particles that captivate the eye. Achieving truly hyperrealistic car paint in Unreal Engine 5 is a significant challenge, moving far beyond a simple glossy material. Many artists struggle to replicate the depth, the subtle metallic glint, and the crisp reflections that define real-world automotive finishes. This guide aims to demystify the process, providing a comprehensive approach to crafting an Unreal Engine car paint shader that stands up to the closest inspection, suitable for everything from cinematic automotive visualization to high-performance game assets.
We’ll delve into the intricate physics behind real car paint, then translate that understanding into a robust, multi-layered shader in the UE5 material editor. From the foundational base coat to the nuanced metallic flake effect and the all-important clear coat shader, each element will be meticulously constructed. Prepare to elevate your renders beyond mere gloss and achieve true automotive photorealism.
Deconstructing Real-World Car Paint: The Foundation of Realism
Before we can build a photorealistic car paint shader in a digital environment, we must first understand the physical properties and layers of actual automotive paint. Real car paint is not a monolithic surface; it’s a sophisticated system designed for durability, protection, and aesthetic appeal. Understanding these layers is the bedrock of creating compelling PBR automotive materials.
At its core, automotive paint consists of several distinct layers, each contributing to the final look. The process typically begins with a primer layer, which ensures adhesion and provides a uniform base. On top of this comes the base coat, which is where the primary color of the vehicle resides. This layer can be a solid color, or it can contain microscopic metallic or pearl flakes that give the paint its sparkle and depth. These flakes scatter light in complex ways, producing the characteristic “pop” seen on many modern cars.
Finally, the entire assembly is sealed with a transparent clear coat. This crucial layer provides protection against environmental elements, UV radiation, and minor abrasions. Critically for rendering, the clear coat is responsible for the paint’s signature high gloss and crisp reflections. Light penetrates the clear coat, interacts with the base coat and its flakes, and then reflects back through the clear coat again. This double interaction, where light travels through the clear coat, hits the base, and then exits back through the clear coat, is what gives car paint its unique depth and luster. Without a proper understanding of these physical interactions, any digital representation will fall short of true photorealism.
Setting Up Your UE5 Material: The Core Layered Shaders Approach
The key to crafting a hyperrealistic Unreal Engine car paint shader lies in adopting a layered shaders methodology. Instead of trying to cram all complexity into a single, monolithic material function, we emulate the real-world physical layers. Unreal Engine 5’s robust UE5 material editor provides all the tools necessary to build this sophisticated system.
Start by creating a new Material in the Content Browser. Open it up, and you’ll be presented with the material graph. Our goal is to simulate the base coat and clear coat layers as distinct entities within this graph. Unreal Engine’s Physically Based Rendering (PBR) pipeline inherently supports many of the properties we need, making it easier to achieve believable results. Proper parameterization from the outset is crucial, allowing for easy iteration and variant creation via Material Instances.
Base Material Setup: Color, Roughness, Metallic
The first step is to establish the fundamental properties of our base coat. This will involve the primary color, its metallic properties, and its roughness.
- Base Color: Add a ‘Vector3 Parameter’ node (e.g., “BaseColor”). Connect this to the Base Color input of the main material node. This will be the underlying pigment of your car paint.
- Metallic: Add a ‘Scalar Parameter’ node (e.g., “BaseMetallic”). For typical car paints, this value will be quite low, representing the metallic content within the pigment itself, distinct from the flakes. Experiment with values between 0 and 0.2. Connect this to the Metallic input.
- Roughness: Add another ‘Scalar Parameter’ node (e.g., “BaseRoughness”). The base coat itself is often somewhat rough before the clear coat is applied. A value between 0.4 and 0.8 is a good starting point. Connect this to the Roughness input.
By using parameters, you can later create instances of this material to quickly change colors and properties without recompiling the entire shader. This modularity is vital for efficient automotive visualization workflows.
Incorporating a Clear Coat Layer
The clear coat is arguably the most defining characteristic of high-quality car paint. Unreal Engine 5 offers built-in support for a secondary clear coat layer, which dramatically simplifies the implementation of a realistic clear coat shader.
- Enable Clear Coat: In the main material node’s details panel, scroll down to the “Material” section and enable “Use Clear Coat”. This will expose additional input pins on the material node.
- Clear Coat Weight: Add a ‘Scalar Parameter’ (e.g., “ClearCoatWeight”) and connect it to the “Clear Coat” input. For a fully opaque clear coat, this value should be 1.0. Lower values can be used for artistic effects like wet paint or incomplete clear coats.
- Clear Coat Roughness: Add a ‘Scalar Parameter’ (e.g., “ClearCoatRoughness”) and connect it to the “Clear Coat Roughness” input. This parameter controls the shininess of the outermost layer. A value between 0.01 and 0.05 will yield very glossy results, while higher values simulate dirt or imperfections.
- Clear Coat Normal: While not strictly necessary for a basic setup, connecting a normal map here can introduce micro-scratches or subtle surface imperfections to the clear coat, further enhancing realism. We’ll cover this in more detail later.
The magic of Unreal Engine’s clear coat system is that it handles the complex physically-based interactions automatically. It calculates the light passing through, reflecting off, and re-emerging from this top layer, correctly accounting for Fresnel effects and refraction indices. This makes it an indispensable tool for crafting believable PBR automotive materials.
Mastering the Metallic Flake Effect
One of the most captivating aspects of modern car paint is the subtle, sparkling metallic flake effect. These tiny, reflective particles embedded within the base coat catch and scatter light, creating a dynamic shimmer that changes with the viewing angle. Replicating this convincingly in a digital environment requires more than just a simple metallic value; it demands a dedicated approach.
Traditional metallic maps typically define areas that are fully metallic or dielectric. However, car paint flakes are distinct, microscopic elements. To achieve this intricate detail, we need to employ procedural textures and advanced normal map manipulation. The goal is to simulate millions of tiny, randomly oriented mirrors embedded in the paint, each reflecting light independently.
Procedural Noise Textures for Flakes
Generating the distribution and appearance of flakes procedurally offers immense flexibility and avoids repetitive tiling artifacts common with static textures. We’ll use various noise patterns to drive the flake generation.
- Flake Mask: Start with a ‘Noise’ node or a ‘Voronoi Noise’ node. These can generate organic-looking patterns. Adjust their scale (using a ‘Multiply’ node with a ‘Scalar Parameter’ for control, e.g., “FlakeDensity”) to determine the size and density of your flakes.
- Thresholding: Use a ‘Power’ or ‘SmoothStep’ node to sharpen the noise pattern, creating distinct “flakes” from the noise. A higher power value will make the flakes smaller and more defined.
- Coloring Flakes: Blend two colors based on this flake mask. One color for the flakes themselves (often a slightly brighter or more saturated version of the base color, or even a different metallic hue), and one for the non-flake areas. A ‘Lerp’ node is ideal for this.
- Integrating with Base Color: Multiply or add this flake-colored mask to your main Base Color parameter. This adds the visual sparkle directly to the pigment layer.
The key here is to make the flakes appear random and non-uniform, just like in real paint. Experiment with different noise types and blending modes to achieve various flake styles, from subtle specks to more pronounced metallic flecks.
Anisotropic Reflections for Flakes
The most sophisticated aspect of the metallic flake effect comes from its anisotropic nature. Real-world flakes are microscopic and flat, often aligned in random directions. When light hits them, it reflects in a way that creates elongated, directional highlights rather than perfectly round specular reflections. This requires manipulating the normal information that the clear coat interacts with.
- Generating Flake Normals: Take your flake mask (from the procedural noise step) and use it to drive a ‘Normal From Heightmap’ node. This will create tiny normal variations for each flake. The intensity of this normal map should be subtle.
- Randomizing Orientation: This is the crucial step. Instead of a uniform normal, we want each flake’s normal to point in a slightly random direction. A common technique involves using a ‘RotateVector’ node or a ‘Custom Rotator’ based on a per-flake random value (e.g., derived from a texture or a hash function using UVs). This rotation will give the anisotropic glint.
- Blending Normals: Blend this flake-normal map with a flat normal (Vector3 (0,0,1)) using a ‘BlendAngleCorrectedNormals’ node. The flake mask should control the blending, so the flake normals only appear where the flakes are.
- Connecting to Clear Coat: The resulting blended normal map should then be connected to the “Clear Coat Normal” input of your main material node. This allows the clear coat to distort its reflections based on the underlying flakes, creating the desired anisotropic sparkle.
This technique elevates the Unreal Engine car paint to a new level of realism, making the flakes truly respond to light direction and viewer perspective. It’s a hallmark of high-quality automotive visualization.
Flake Color and Size Variation
Adding parameters for flake color and size variation enhances artistic control and versatility:
- Flake Color Parameter: Expose a ‘Vector3 Parameter’ for “FlakeColor.” You can then use a ‘Lerp’ node to blend between the base color and this flake color using your flake mask.
- Flake Size/Density Parameter: Expose a ‘Scalar Parameter’ (e.g., “FlakeScale”) for the scale input of your noise nodes. This allows you to quickly adjust the perceived size and density of the flakes, simulating different paint types (e.g., fine metallic vs. coarse metallic).
- Flake Specular/Metallic: For even finer control, you can have a separate ‘Scalar Parameter’ for the “Metallic” input of the flakes themselves, often slightly higher than the base metallic to emphasize their reflective nature.
These controls allow you to create a wide range of car paint finishes, from subtle pearls to aggressive metallic flecks, all from a single shader. When combined with the high-quality 3D models available at 88cars3d.com, these detailed shaders can truly shine.
Advanced Clear Coat Shader Techniques for Hyperrealism
The clear coat shader is the window into the car’s true finish. While Unreal Engine’s built-in clear coat is excellent, pushing it to hyperrealism involves understanding and subtly enhancing its properties. It’s about meticulously detailing how light interacts with the outermost layer, including micro-surface details and optical phenomena.
The perceived realism of your clear coat heavily relies on accurate reflection behavior. The clearer and more defined the reflections, the more convincing the material appears. This is especially true for PBR automotive materials, where pristine surfaces are expected. Beyond mere gloss, factors like Fresnel reflections and surface imperfections play a pivotal role.
Fresnel Reflection for Clear Coat
Fresnel is the physical phenomenon where the reflectivity of a surface increases at grazing angles (when viewed almost edge-on). Unreal’s clear coat inherently incorporates Fresnel, but understanding its parameters and potential overrides is crucial for fine-tuning.
- Index of Refraction (IOR): The IOR of the clear coat determines how light bends and reflects. For automotive clear coats, a typical IOR is around 1.5-1.6. While not directly exposed as an input for the clear coat in UE5, its behavior is baked in. If you were to build a custom clear coat, you’d feed this into a ‘Fresnel’ node.
- Visual Inspection: Pay close attention to how reflections behave on the curved surfaces of your car model. At sharp angles, reflections should become very strong and almost mirror-like. If they don’t, check your roughness values. A roughness that is too high will diffuse reflections too much, regardless of Fresnel.
- Clarity and Tint: While a pure clear coat shouldn’t have color, extremely subtle tints can be added to the clear coat’s ‘Base Color’ input (which then gets layered) for very specific artistic effects, though generally discouraged for photorealism.
The built-in clear coat in UE5 handles Fresnel beautifully, so the main concern here is ensuring your Clear Coat Roughness is low enough to allow the strong Fresnel reflections to be visible. Overly rough clear coats will diminish this effect significantly.
Imperfections and Micro-scratches
Perfectly clean and flawless surfaces rarely exist in the real world. Introducing subtle imperfections like micro-scratches, dust, or smudges can dramatically increase the believability of your Unreal Engine car paint.
- Normal Map for Micro-scratches: Create a very subtle normal map that represents microscopic scratches or swirls. This can be a procedural texture or a carefully crafted tileable texture.
- Blending Normals: Blend this scratch normal map with the output of your flake normal map using a ‘BlendAngleCorrectedNormals’ node. The blend factor can be controlled by a ‘Scalar Parameter’ (e.g., “ScratchIntensity”) so you can adjust the visibility of scratches. Connect the final blended normal to the “Clear Coat Normal” input.
- Roughness Variation: Use a subtle grayscale texture (e.g., a grunge map or another noise pattern) to vary the “Clear Coat Roughness” across the surface. Darker areas on the map will result in shinier clear coat, while lighter areas will be rougher. This breaks up uniform reflections and adds visual interest. Blend this map with your base ClearCoatRoughness parameter using a ‘Lerp’ node.
- Dirt/Dust: For extreme realism, you can introduce a separate layer for dust or dirt using a ‘Material Layer Blend’ node or by overlaying a translucent material. This is more common in weathered or abandoned car scenarios.
These small imperfections prevent the material from looking “too perfect” and digital, anchoring it firmly in reality. They are especially critical for high-fidelity automotive visualization where every detail counts.
Rainbow/Iridescent Effects (Optional but Advanced)
Some highly specialized car paints exhibit a subtle rainbow or iridescent effect, often due to thin-film interference (similar to an oil slick or soap bubble). Replicating this is advanced but can add another layer of realism.
- Interference Color: This effect is typically created by sampling a color gradient based on the “View Dot Normal” and potentially the “Camera Vector.” The ‘Fresnel’ node output can also be used to drive the gradient’s strength.
- Custom Material Function: You’ll likely need to create a custom material function that calculates the thin-film interference colors based on thickness and angle. This is mathematically intensive and involves principles of wave optics.
- Blending: Blend this iridescent color with your base clear coat color, usually as a subtle additive effect, ensuring it only appears at certain grazing angles and under specific lighting conditions.
This technique is for truly pushing the boundaries of realism and is often reserved for cinematic shots rather than general game assets due to its complexity and performance cost. However, for a high-end automotive visualization project, it can be a stunning addition.
Real-Time Rendering Optimization and Lighting Considerations
Crafting a hyperrealistic Unreal Engine car paint shader is only half the battle. To be truly usable, especially in interactive or game environments, it must also be performant. Balancing visual fidelity with efficient real-time rendering optimization is critical. Furthermore, even the best shader will look flat without proper lighting, which is paramount for showcasing PBR automotive materials.
The complexity of your material graph directly impacts its instruction count, which in turn affects performance. High instruction counts can lead to bottlenecks, especially on complex meshes or when many objects share similar expensive materials. Optimizing means making smart choices about where to spend your shader budget.
Material Complexity vs. Draw Calls
Every node and texture lookup in your UE5 material editor graph adds to the shader’s instruction count. While modern GPUs are powerful, complex shaders can still become a performance bottleneck.
- Use Material Instances: Always expose key properties as parameters and create Material Instances. This allows artists to iterate quickly without recompiling the base material, saving significant time during development.
- Static Switches: For features that might be enabled/disabled (e.g., advanced iridescent effects, specific grunge layers), use ‘Static Switch Parameter’ nodes. This allows the shader compiler to strip out unused branches, reducing instruction count for specific instances.
- Consolidate Logic: If similar calculations are performed multiple times, try to consolidate them into a single function or set of nodes.
- Profile Your Shader: Use Unreal Engine’s built-in shader complexity viewmode (Alt+8) to identify expensive materials. Aim for “green” or “light blue” areas, especially for objects that will be frequently on screen.
- Shader LODs (Level of Detail): For game environments, consider creating simpler versions of your car paint shader for objects that are far from the camera. This is less common for hero assets in cinematic automotive visualization but vital for games.
Prioritize visual impact. If a complex feature only offers a marginal improvement in realism but significantly increases instruction count, it might be worth simplifying it for better performance.
Textures and UVs
Efficient texture usage is another cornerstone of real-time rendering optimization. High-resolution textures consume VRAM and bandwidth, impacting loading times and performance.
- Resolution Matters: Use appropriate texture resolutions. A 4K normal map for a tiny detail might be overkill. For large, hero assets, 4K or 8K might be necessary, but for smaller or less prominent parts, 2K or 1K could suffice.
- Tiling Textures: For details like micro-scratches or very subtle grunge, use tileable textures. This avoids repetitive patterns over large surfaces while keeping texture memory low. Ensure your UVs are correctly scaled to prevent obvious tiling.
- Channel Packing: Pack multiple grayscale masks (e.g., roughness, metallic, ambient occlusion) into the RGB channels of a single texture. This saves texture samples and memory.
- Proper UV Mapping: Ensure your car models have clean, non-overlapping UV maps that are optimized for material application. High-quality models, such as those found on 88cars3d.com, are often provided with excellent UVs, making this process much smoother.
Smart texture management ensures your beautiful shader can be rendered efficiently across various hardware configurations.
Lighting for Automotive Materials
Even the most meticulously crafted car paint shader will appear dull under poor lighting. Realistic lighting is paramount for showcasing the complex reflections, metallic flakes, and clear coat depth of PBR automotive materials.
- HDRI Skyboxes: High Dynamic Range Image (HDRI) skyboxes are indispensable for realistic reflections. They provide a rich, complex lighting environment that simulates real-world conditions (e.g., studio, outdoor, sunset). Use a ‘Sky Light’ with a high-quality HDRI texture.
- Reflection Captures/Screen Space Reflections (SSR): For localized reflections and reflections of dynamic objects, ‘Reflection Capture Actors’ and ‘Screen Space Reflections’ are crucial. Ensure reflection captures are placed strategically and rebuilt frequently. Ray-tracing reflections (if enabled and supported) offer the highest quality but come with a performance cost.
- Directional Light: A strong ‘Directional Light’ (simulating the sun) is excellent for creating sharp, defined highlights and shadows that interact beautifully with the clear coat and body lines.
- Area Lights/Spot Lights: Use ‘Rect Lights’ (area lights) for soft, studio-like reflections, especially for close-up renders. ‘Spot Lights’ can be used to emphasize specific features or create dramatic highlights.
- Exposure and Post-Processing: Fine-tune your scene’s exposure using a ‘Post Process Volume’. Adjust color grading, bloom, and other effects to enhance the overall aesthetic and make the car paint truly pop.
A well-lit scene not only makes your car paint look better but also helps convey the form and contours of the vehicle. For artists looking for a head start, 88cars3d.com offers a fantastic range of pre-optimized, high-fidelity car models perfectly suited for showcasing these advanced shaders under various lighting setups.
Conclusion
Crafting hyperrealistic Unreal Engine car paint is a nuanced art form that blends technical understanding with artistic vision. It’s a journey from simply applying a color to meticulously simulating the multi-layered physical properties of real-world automotive finishes. By deconstructing car paint into its base coat, metallic flake effect, and crucial clear coat shader, we can build a robust and believable material within the UE5 material editor.
We’ve explored how to leverage layered shaders, integrate procedural noise for dynamic flakes with anisotropic reflections, and refine the clear coat with subtle imperfections for unmatched fidelity. Crucially, we also addressed real-time rendering optimization and the profound impact of thoughtful lighting on PBR automotive materials in any automotive visualization project.
The path to photorealism is iterative. Don’t be afraid to experiment with parameters, blend different noise patterns, and constantly compare your digital results with real-world references. Each subtle adjustment contributes to the overall believability and ‘wow’ factor. Embrace the complexity, and your renders will move beyond mere gloss to truly captivate the viewer.
Ready to put these techniques into practice? Discover a wide selection of expertly crafted, high-quality 3D car models at 88cars3d.com. Our models are optimized to help you achieve stunning results with your new hyperrealistic car paint shaders, bringing your automotive projects to life with unparalleled detail and realism. Start your next render with a truly exceptional foundation.
Featured 3D Car Models
Skoda Octavia A7 2017 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia A7 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki SX4-002 3D Model
Texture: Yes
Material: Yes
Download the Suzuki SX4-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Tesla Model S 2024 3D Model
Texture: Yes
Material: Yes
Download the Tesla Model S 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Impreza WRX STi-002 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Impreza WRX STi Sedan 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy 2009 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki Swift 2024 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Swift 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki Liana Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Liana Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Outback 2024 3D Model
Texture: Yes
Material: Yes
Download the Subaru Outback 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy 2003 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy Touring Wagon 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy Touring Wagon 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II (X100) 1998 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II (X100) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corona 1985 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corona 1985 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II X81 1990 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X81 1990 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota iQ EV 2012 3D Model
Texture: Yes
Material: Yes
Download the Toyota iQ EV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Aygo 2013 3D Model
Texture: Yes
Material: Yes
Download the Toyota Aygo 2013 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Crown S180 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Crown S180 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Celica 2004 3D Model
Texture: Yes
Material: Yes
Download the Toyota Celica 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corolla AE100 1992 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla AE100 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II X110 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X110 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corolla 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Yaris 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Beetle 2012 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Beetle 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Matrix 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Matrix 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Yaris Sedan 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Golf R-004 2024 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf R-004 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Golf 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Premio 2010 3D Model
Texture: Yes
Material: Yes
Download the Toyota Premio 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Opa 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Opa 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Polo 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Prius 2024 3D Model
Texture: Yes
Material: Yes
Download the Toyota Prius 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Yaris 1999 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Supra 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Supra 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen New Beetle 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen New Beetle 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Jetta 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Jetta 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $18.99
Volkswagen Golf 3-Door 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 3-Door 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volvo V70 2005 3D Model
Texture: Yes
Material: Yes
Download the Volvo V70 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Bora 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Bora 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Lupo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Lupo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat B5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat B5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat CC 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat CC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volvo S60 R-Design 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 R-Design 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat 2025 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Passat Variant B6 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat Variant B6 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Phaeton W12 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Phaeton W12 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Scirocco 2015 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Scirocco 2015 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo S60 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Polo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Golf 5-Doors 2018 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5-Doors 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo C70 T5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 T5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S40 Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Volvo S40 Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C30 BEV 2012 3D Model
Texture: Yes
Material: Yes
Download the Volvo C30 BEV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C70 1998 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 1998 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda B-Series 3D Model
Texture: Yes
Material: Yes
Download the Mazda B-Series 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercsedes Benz Z3-006 3D Model
Texture: Yes
Material: Yes
Download the Mercsedes Benz Z3-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda RX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda RX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo VCC-003 3D Model
Texture: Yes
Material: Yes
Download the Volvo VCC-003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLR McLaren 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLR McLaren 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAZ 3110 Pickup 2000 3D Model
Texture: Yes
Material: Yes
Download the GAZ 3110 Pickup 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda 626 GF 1997 3D Model
Texture: Yes
Material: Yes
Download the Mazda 626 GF 1997 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S80 2011 3D Model
Texture: Yes
Material: Yes
Download the Volvo S80 2011 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Touran restyle-006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Touran restyle-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Skoda Octavia Scout 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia Scout 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda CX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda CX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda Familia 3D Model
Texture: Yes
Material: Yes
Download the Mazda Familia 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAS 21 3D Model
Texture: Yes
Material: Yes
Download the GAS 21 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL500 AMG (R129) 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL500 AMG (R129) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S-Class W221 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S-Class W221 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-Class W212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class W212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-class Estate S212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-class Estate S212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 190 W201 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 190 W201 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz C230 SportCoupé 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C230 SportCoupé 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLK 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLK 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes 600 SEC W140 1992 3D Model
Texture: Yes
Material: Yes
Download the Mercedes 600 SEC W140 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes S-Class 2010 3D Model
Texture: Yes
Material: Yes
Download the Mercedes S-Class 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
McLaren MP4-12C-001 3D Model
Texture: Yes
Material: Yes
Download the McLaren MP4-12C-001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLK 350 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLK 350 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL 65 AMG 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL 65 AMG 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S500 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S500 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S55 W220 AMG 1999 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S55 W220 AMG 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz CLA45 AMG 2017 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLA45 AMG 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CL65 C215 AMG 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CL65 C215 AMG 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz A45 2021 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz A45 2021 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 300SL 1955 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 300SL 1955 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 190SL 1955 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 190SL 1955 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz W124 Brabus V12 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz W124 Brabus V12 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLS AMG GT3-002 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLS AMG GT3-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz C-Class-001 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C-Class-001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz B-Klasse 2023 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz B-Klasse 2023 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz A-Klasse W168 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz A-Klasse W168 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz 500SL 2000 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 500SL 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz 500SEC 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 500SEC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz Citan 2025 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz Citan 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz C63 AMG 2012 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C63 AMG 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz E-Class S211 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class S211 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS63 AMG (C218) 2014 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS63 AMG (C218) 2014 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS-Klasse 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS-Klasse 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS 500 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS 500 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
