Deconstructing Real-World Car Paint: The Science of Shine
The gleam of a perfectly rendered car in a 3D scene isn’t just about the model itself; it’s often the paint that truly captivates the eye. From the subtle curvature of its reflections to the depth of its color, hyper-realistic car paint can elevate a visualization from good to breathtaking. Yet, many artists struggle to move beyond a basic glossy material, resulting in renders that feel flat or “plasticky” rather than a true representation of an automotive masterpiece. Achieving that coveted, showroom-quality finish requires a deep dive into both the physics of light and advanced shader development.
This comprehensive guide will take you beyond the surface, exploring the intricate layers and optical phenomena that define real-world car paint. We’ll delve into sophisticated techniques for crafting a convincing PBR car paint shader, focusing on elements like authentic clear coat realism, the mesmerizing metallic flake effect, and the crucial role of anisotropic reflections. Whether you’re working on high-end cinematic renders, automotive design visualizations, or game assets, mastering these principles will unlock a new level of photorealism in your creations. For those seeking pristine foundation models to apply these techniques, remember that 88cars3d.com offers an extensive library of high-quality, game-ready, and production-ready automotive 3D models.
Deconstructing Real-World Car Paint: The Science of Shine
Before we can digitally recreate car paint, we must understand its physical composition. Automotive paint is a complex, multi-layered system designed for durability, color, and aesthetic appeal. It’s far more than just a single coat of pigment, and appreciating this complexity is the first step towards achieving true photorealism in your renders.
The Layered Reality: Primer, Base Coat, and Clear Coat
- Primer: This foundational layer adheres to the vehicle’s body, providing a smooth, uniform surface for subsequent coats and offering corrosion protection. While usually not directly visible in the final render, its presence subtly affects the base coat’s appearance by creating an even substrate.
- Base Coat: This is where the primary color resides. In solid paints, it’s a simple pigment layer. For metallic or pearl finishes, this coat also contains the special effect particles that give the paint its unique shimmer. The base coat contributes significantly to the diffuse color and initial specular reflections.
- Clear Coat: This transparent, durable layer sits atop the base coat, acting as a protective barrier against UV radiation, scratches, and chemical damage. Crucially for 3D artists, the clear coat is responsible for the paint’s deep gloss, specular highlights, and the vast majority of its reflections. Its thickness and smoothness dictate the sharpness and intensity of the reflections you observe.
Each of these layers interacts with light differently, creating the rich, dynamic appearance we associate with car paint. Understanding this stack is fundamental to building a robust layered material system in your 3D software.
The Magic of Metallics and Pearls
The distinctive sparkle and depth of metallic or pearl paints come from special pigments embedded within the base coat. These aren’t just solid colors; they contain tiny, reflective particles:
- Metallic Flakes: These are typically tiny, flat aluminum or mica particles. When light hits them, they reflect it back at various angles, creating a shimmering effect that changes with the viewing angle. The size, shape, and density of these flakes directly influence the appearance of the metallic flake effect.
- Pearl Pigments (Interference Pigments): These are usually mica flakes coated with titanium dioxide or other metal oxides. They create a “color-shifting” or iridescent effect due to light interference, where different wavelengths are reflected depending on the viewing angle and lighting. This gives pearl paints their characteristic depth and often a secondary hue.
Both types of pigments introduce an additional layer of complexity to the light interaction, scattering and reflecting light in ways that a simple diffuse color cannot replicate. Replicating this behavior accurately requires careful consideration within your PBR car paint shader.
The Subtle Art of Orange Peel and Imperfections
While we strive for perfection in 3D, real-world car paint is rarely perfectly smooth. The “orange peel” effect, a slightly dimpled texture resembling citrus fruit skin, is a common characteristic resulting from the painting process. Similarly, micro-scratches, dust, and swirl marks are unavoidable over a vehicle’s lifetime. These subtle imperfections, often invisible at first glance, significantly contribute to clear coat realism by breaking up reflections and adding a touch of authenticity. Ignoring these details can lead to an overly sterile or artificial look, even on the most intricate high-poly automotive visualization.
The Core of Realism: Understanding PBR Car Paint Shaders
Physically Based Rendering (PBR) has revolutionized 3D graphics by providing a framework for creating materials that react to light in a physically plausible manner. Applying PBR principles correctly is paramount for achieving hyper-realistic car paint, moving beyond artistic approximations to scientific accuracy.
PBR Principles Applied to Automotive Paint
PBR workflows, typically metallic/roughness or specular/glossiness, dictate how light interacts with surfaces based on their physical properties. For car paint, this means defining how metallic the base coat is, how rough the clear coat is, and how light scatters through its layers. A good PBR car paint shader will encapsulate these interactions, ensuring consistent and believable results under diverse lighting conditions. It’s about simulating the physical properties rather than just “making it look shiny.”
Essential PBR Parameters for Car Paint
Crafting a compelling car paint shader involves manipulating several key PBR parameters:
- Base Color (Albedo): This defines the diffuse color of the base coat when all specular reflection is removed. For solid paints, it’s straightforward. For metallic/pearl paints, it represents the underlying pigment color before flake interaction.
- Metallic: While the clear coat is dielectric (non-metallic), the metallic flakes within the base coat introduce metallic properties. The ‘metallic’ parameter typically controls the reflectivity and non-diffuse nature of the material, especially for the flakes.
- Roughness (or Glossiness): This is perhaps the most critical parameter for car paint. It dictates the sharpness and spread of specular reflections. The clear coat typically has very low roughness (high gloss) but subtle variations are crucial for realism. The base coat’s roughness, beneath the clear coat, can influence the diffused nature of the metallic flakes.
- Normal Map: This texture is vital for adding fine surface details without increasing polygon count. It can simulate the subtle orange peel texture, micro-scratches, or the directional variations of the metallic flakes, enhancing anisotropic reflections.
- IOR (Index of Refraction): The clear coat, being a dielectric material, has a specific IOR. For typical clear coats, this is around 1.4-1.55. This value influences the intensity and Fresnel effect of reflections and refractions through the clear coat.
Mastering the interplay of these parameters is crucial for truly advanced car paint. Default PBR materials in your automotive rendering software are a starting point, but customization is key.
Beyond Basics: The Clear Coat Layer
Many basic PBR materials treat a surface as a single layer. However, for car paint, separating the clear coat as a distinct layer is essential for achieving clear coat realism. This means having a transparent, reflective layer on top of your base coat material. This approach allows you to:
- Control the clear coat’s roughness independently, creating sharp reflections.
- Apply distinct normal maps for orange peel or scratches only to the top layer.
- Set a specific IOR for the clear coat’s reflections and refractions.
- Simulate light traveling through the clear coat before hitting the base coat and bouncing back.
This layered approach is where the true depth and complexity of car paint begin to emerge, and it forms the foundation of a sophisticated layered material system.
Building a Layered Material System with Shader Graph Techniques
Creating hyper-realistic car paint often requires moving beyond simple material presets and diving into the power of node-based material editors or shader graph techniques. This allows for intricate control over each layer and its optical properties.
Setting Up Your Shader Graph (or Node Editor)
Regardless of whether you’re using Blender’s Shader Editor, Maya’s Hypershade, 3ds Max’s Slate Material Editor, Unreal Engine’s Material Editor, or Unity’s Shader Graph, the principles remain similar. You’ll typically start by creating a base material for your primary color and then build additional layers on top, blending them appropriately. Most modern renderers support some form of layered material or shader mixing, which is precisely what we need for this task. Ensure your chosen automotive rendering software supports advanced node-based shading.
Crafting the Base Coat: Color and Flake
The base coat is where the magic of color and sparkle begins. Start by defining your primary paint color using a Base Color node. Next, we introduce the metallic flake effect:
- Flake Texture: Generate a high-resolution noise texture (e.g., Voronoi, Perlin) to simulate the distribution of flakes. This can be used to drive the metallic property or a custom flake shader.
- Anisotropic Flake Distribution: Real metallic flakes often align with the direction of the paint spray. While complex, you can simulate this by using a tangent map or a directional noise function to give the flakes a subtle directional bias.
- Flake Color and Roughness: The flakes themselves might have a slightly different color or reflectivity than the surrounding paint. Map these properties using your flake texture, perhaps adding a slight roughness variation to individual flakes.
Experiment with flake size, density, and brightness to match reference images closely. This sub-layer is often combined with the main base color, acting as a metallic reflection component that is then blended with the diffuse base color.
Mastering the Clear Coat: Reflections and Refractions
The clear coat is a separate material layer, typically a very glossy dielectric. Here’s how to build it:
- Dedicated Clear Coat Shader: Use a dedicated clear coat material node if your software supports it (e.g., Arnold’s Standard Surface clear coat, V-Ray’s VRayCarPaintMtl, or a custom layered shader). Otherwise, you’ll blend a highly reflective, transparent material on top of your base coat.
- Roughness Control: The clear coat should have extremely low roughness for sharp, mirror-like reflections. However, introduce a subtle, high-frequency noise map into the roughness channel to simulate micro-imperfections like orange peel. This tiny amount of roughness variation breaks up perfect reflections, significantly boosting clear coat realism.
- Anisotropic Reflections: This is a critical element. True car paint often exhibits stretched, directional highlights on curved surfaces, particularly when polished. This is known as anisotropy. To achieve this, you need to provide a tangent map to your clear coat shader, which tells the reflections which way to stretch. This tangent map can often be derived from the UVs or painted manually to follow the car’s body lines. Mastering anisotropic reflections is a hallmark of high-end car paint.
- IOR Setting: Set the clear coat’s Index of Refraction (IOR) to a value appropriate for automotive clear coats (e.g., 1.5). This controls the intensity of reflections at different viewing angles (Fresnel effect).
- Subtle Imperfections: Beyond orange peel, you can use subtle normal maps for tiny scratches or smudges, further enhancing realism. These should be very fine and barely noticeable, activated primarily by specific lighting angles.
The interaction between the environment, the lighting, and this carefully crafted clear coat layer will define the visual fidelity of your car paint.
The Interplay: Blending Layers
The final step in this layered material system is to correctly blend your base coat and clear coat. Most shader graphs offer “mix” or “blend” nodes for materials or shaders. You’ll typically layer the clear coat on top of the base coat, allowing the clear coat’s transparency and reflectivity to dictate how much of the underlying base coat is seen, and how its reflections interact. The clear coat essentially “filters” the light that reaches and returns from the base coat, giving the paint its characteristic depth and luminosity.
Advanced Techniques for Unrivaled Photorealism
Once you have a solid layered material, it’s time to refine it with advanced techniques that push your renders into the realm of truly indistinguishable photorealism. These methods leverage subtle physical phenomena to fool the eye.
Anisotropy in Detail: The Key to Authentic Sheen
We touched upon anisotropic reflections for the clear coat, but let’s delve deeper. Anisotropy describes materials where specular highlights stretch or compress along a specific direction, rather than appearing as perfect circles. This is common on brushed metals, hair, and, crucially, polished car paint. To implement it:
- Tangent Space: Your shader needs information about the tangent direction at each point on the surface. This is usually provided by a tangent map or derived from UV coordinates. Many automotive rendering software packages have dedicated anisotropy parameters within their advanced shaders.
- Direction Control: Ensure your tangent map or anisotropy direction aligns with the natural flow of polishing marks or the vehicle’s body panels. Often, the U or V direction of your UV map can serve as a suitable tangent direction, especially if unwrapped carefully.
- Strength and Roughness: Control the intensity and spread of the anisotropy. A higher anisotropy value will stretch the highlight more significantly, while roughness still dictates the overall blurriness of the reflection.
Getting anisotropy right makes a massive difference, transforming generic reflections into dynamic, direction-aware sheens that truly capture the essence of a high-end finish.
Fine-Tuning the Metallic Flake Effect
The metallic flake effect is notoriously difficult to get just right. Here are some advanced tips:
- Color Shift: Real metallic flakes often exhibit a subtle color shift depending on the viewing angle or how light bounces off their microscopic surfaces. This can be simulated by mixing two slightly different colors for your flakes based on a Fresnel or viewing angle node, adding to the illusion of depth.
- Procedural Flakes: Instead of relying solely on image textures, consider procedural noise patterns that scale with your model. This avoids tiling artifacts and offers infinite resolution, crucial for close-up shots in high-poly automotive visualization.
- Flake Anisotropy: Just like the clear coat, the flakes themselves can have a subtle anisotropic quality, especially if they are elongated. This adds another layer of directional reflection.
- Density and Size Variation: Instead of uniformly sized and distributed flakes, introduce slight variations in their size and density using additional noise maps. This mimics the imperfections of real-world manufacturing.
Subtlety is key here. Overly strong or uniform flakes can look artificial. The goal is a delicate shimmer that adds depth without distracting from the overall paint finish.
Emulating Orange Peel and Micro-Scratches
The minute imperfections on car paint are what give it character and authenticity. We simulate these using maps:
- Normal Maps for Orange Peel: Generate a subtle, high-frequency noise map (e.g., cellular noise or a fine stucco texture) and connect it to your clear coat’s normal input. Adjust its strength to create a barely perceptible bumpy surface. This breaks up perfect reflections, making them appear more organic.
- Roughness Maps for Micro-Scratches/Swirls: Create another noise map, possibly with some directional bias, and connect it to your clear coat’s roughness input. These micro-scratches should only become visible under specific glancing angles or direct light sources, scattering light subtly and adding realism.
- Layered Imperfections: Don’t just use one map. Layering multiple normal and roughness maps with different scales and strengths can create a rich, varied surface that truly sells the realism.
These details are often overlooked but are paramount for clear coat realism, especially in hero shots or detailed close-ups.
Environment and Lighting’s Role
Even the most meticulously crafted shader will fall flat without appropriate lighting and environment setup. High Dynamic Range Images (HDRIs) are indispensable for automotive renders. They provide realistic ambient light and, more importantly, a complex reflection map that captures the subtleties of a real-world environment. A high-quality HDRI is crucial for realistic reflections on your clear coat and for showing off your anisotropic reflections. Additionally, strategic use of direct lights (key light, fill light, rim light) will highlight contours and showcase the paint’s properties. Without a rich reflection environment, your painstakingly detailed PBR car paint shader will struggle to show its true potential.
Optimizing for Performance and Scalability
Creating highly detailed shaders can be computationally intensive. While high-poly automotive visualization often prioritizes fidelity over raw performance, efficiency is always a good practice, especially if you’re working on animations, real-time applications, or complex scenes.
Balancing Visual Fidelity with Render Times
The complexity of your shader graph, the number of texture samples, and the sophistication of your calculations all impact render times. For each element you add (more flake layers, more detailed normal maps, complex anisotropy calculations), assess its visual impact versus its computational cost. Sometimes, a subtle effect might double your render time without a proportional increase in perceived quality. Optimize by:
- Texture Resolution: Use appropriate texture resolutions. 4K or 8K maps for base color, normal, and roughness are common for hero assets, but don’t overdo it for details that won’t be seen up close.
- Shader Complexity: Simplify calculations where possible. Can a procedural texture be replaced by a baked map for certain effects?
- Ray Trace Depth: In ray-tracing renderers, limit the reflection and refraction bounce depths for the clear coat if subtle variations beyond 1-2 bounces aren’t critical.
Efficient Clear Coat Implementations
The clear coat is often the most expensive part of a car paint shader due to its reflective and potentially refractive properties. In real-time engines, full ray-traced reflections are performance-heavy. Consider:
- Screen Space Reflections (SSR): A cost-effective alternative for real-time, though limited to what’s visible on screen.
- Reflection Probes/Cubes: Pre-calculated environment maps that offer consistent reflections but lack dynamic real-time accuracy.
- Baked Reflections: For static elements or less crucial details, baking reflections into a texture can be a powerful optimization.
For high-end offline renders, prioritize accuracy, but still be mindful of excessive light bounces through the clear coat that might not add perceptible value.
Real-Time vs. Offline Rendering
The demands of real-time game engines differ significantly from offline renderers used for advertising or film. For game assets, you might need to:
- Bake Flake Effects: Rather than computationally expensive real-time flake shaders, the metallic flake effect can often be baked into normal and roughness maps for more efficient rendering. This allows the effect to be present without heavy shader computations.
- Simplify Layers: A truly distinct layered material system might be simplified into a single, complex PBR material with clever texture work for performance.
- LODs (Levels of Detail): Create different versions of your car paint shader for various distances, using simpler shaders for models further away.
For static shots or high-end cinematics, you have more freedom to push the complexity of your PBR car paint shader, focusing on absolute photorealism, especially for high-poly automotive visualization.
Common Pitfalls and Expert Troubleshooting
Even with advanced techniques, achieving perfect car paint can be a trial-and-error process. Here are some common issues and their solutions:
Flat or Plastic-Looking Paint
This is the most frequent complaint. It usually indicates a lack of depth and realistic reflections.
- Missing Clear Coat: Ensure you have a distinct, highly reflective clear coat layer on top of your base color. Without it, the paint will always lack depth.
- Incorrect Roughness: The clear coat should have very low roughness (high gloss). If it’s too high, reflections will be too blurry and diffused, making it look dull.
- Inadequate Environment Map: A flat color or low-resolution HDRI won’t provide the rich reflection data needed for a realistic clear coat. Use a high-quality, high-dynamic-range environment map.
- Insufficient Light Contrast: Your lighting setup might be too uniform. Introduce stronger highlights and shadows to reveal the paint’s reflective properties.
Grainy or Blotchy Flakes
The metallic flake effect can often look noisy or pixelated, especially in animations.
- Texture Resolution: If using a texture for flakes, ensure it’s high enough resolution for close-ups.
- Flake Size/Density: The flakes might be too large or too sparse, making individual particles visible and jarring. Adjust their scale and distribution.
- Noise Function Issues: If using procedural noise, check its scale, frequency, and interpolation. Too sharp or too blocky a noise can lead to artifacts.
- Sampling Issues: In your renderer settings, increase material or indirect lighting samples to reduce noise, especially from tiny, high-frequency details like flakes.
Incorrect Anisotropy Direction
If your anisotropic reflections stretch in the wrong direction or appear uniform, it often relates to tangent space.
- Tangent Map Alignment: Verify your tangent map or UV layout. The U or V direction (depending on how your shader interprets it) should ideally follow the polishing direction or body lines of the car.
- Tangent Space Issues: Ensure your model’s normals and tangents are correctly calculated and exported from your modeling software. Some renderers might interpret tangent space differently.
- Shader Parameters: Double-check the anisotropy rotation or direction input in your shader.
Unrealistic Reflections
Reflections that look too strong, too weak, or simply “off” can break realism.
- IOR Setting: Ensure the IOR for your clear coat is physically accurate (around 1.4-1.55). Too high an IOR makes reflections too strong; too low, too weak.
- HDRI Exposure: Adjust the exposure of your HDRI. An over-exposed HDRI can lead to blown-out reflections.
- Reflection Probes (Real-Time): If using reflection probes in a game engine, ensure they are correctly placed, baked, and have sufficient resolution.
- Roughness Consistency: Ensure the roughness values are consistent with the desired look. Even subtle variations can dramatically change reflection quality.
Over-Reliance on Default Shaders
While default materials are a starting point, they rarely offer the fine-tuned control needed for hyper-realistic car paint. Don’t be afraid to dive into shader graph techniques and build custom materials. This is where true mastery lies and allows you to create unique, believable finishes that stand out.
Conclusion
Crafting hyper-realistic car paint is a meticulous process, but one that richly rewards the effort. By understanding the layered physics of real-world paint, embracing PBR principles, and leveraging advanced shader graph techniques, you can transcend basic gloss and imbue your 3D automotive renders with unparalleled depth and authenticity. From perfecting the metallic flake effect and achieving genuine clear coat realism to mastering the nuances of anisotropic reflections, each step brings you closer to photorealism.
Remember that the best shaders are born from observation, experimentation, and a keen eye for detail. Continually refer to real-world automotive paint for inspiration and use high-quality reference images. The techniques discussed here are powerful tools for any 3D artist, game developer, or automotive designer aiming for top-tier high-poly automotive visualization.
Ready to apply these advanced paint techniques to stunning automotive models? Explore the premium selection of meticulously crafted 3D car models available at 88cars3d.com. Whether for detailed renders or optimized game environments, you’ll find the perfect foundation to showcase your shader artistry.
Featured 3D Car Models
Skoda Octavia A7 2017 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia A7 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki SX4-002 3D Model
Texture: Yes
Material: Yes
Download the Suzuki SX4-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Tesla Model S 2024 3D Model
Texture: Yes
Material: Yes
Download the Tesla Model S 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Impreza WRX STi-002 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Impreza WRX STi Sedan 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy 2009 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki Swift 2024 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Swift 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Suzuki Liana Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Liana Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Outback 2024 3D Model
Texture: Yes
Material: Yes
Download the Subaru Outback 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy 2003 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Subaru Legacy Touring Wagon 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy Touring Wagon 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II (X100) 1998 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II (X100) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corona 1985 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corona 1985 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II X81 1990 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X81 1990 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota iQ EV 2012 3D Model
Texture: Yes
Material: Yes
Download the Toyota iQ EV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Aygo 2013 3D Model
Texture: Yes
Material: Yes
Download the Toyota Aygo 2013 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Crown S180 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Crown S180 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Celica 2004 3D Model
Texture: Yes
Material: Yes
Download the Toyota Celica 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corolla AE100 1992 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla AE100 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Mark II X110 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X110 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Corolla 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $10
Toyota Yaris 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Beetle 2012 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Beetle 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Matrix 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Matrix 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Yaris Sedan 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Golf R-004 2024 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf R-004 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Golf 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Premio 2010 3D Model
Texture: Yes
Material: Yes
Download the Toyota Premio 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Opa 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Opa 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen Polo 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Prius 2024 3D Model
Texture: Yes
Material: Yes
Download the Toyota Prius 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Yaris 1999 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Toyota Supra 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Supra 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $9.9
Volkswagen New Beetle 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen New Beetle 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Jetta 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Jetta 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $18.99
Volkswagen Golf 3-Door 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 3-Door 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volvo V70 2005 3D Model
Texture: Yes
Material: Yes
Download the Volvo V70 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Bora 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Bora 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Lupo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Lupo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat B5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat B5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat CC 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat CC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volvo S60 R-Design 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 R-Design 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat 2025 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Passat Variant B6 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat Variant B6 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Phaeton W12 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Phaeton W12 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Scirocco 2015 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Scirocco 2015 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo S60 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Polo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Golf 5-Doors 2018 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5-Doors 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo C70 T5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 T5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S40 Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Volvo S40 Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C30 BEV 2012 3D Model
Texture: Yes
Material: Yes
Download the Volvo C30 BEV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C70 1998 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 1998 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda B-Series 3D Model
Texture: Yes
Material: Yes
Download the Mazda B-Series 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercsedes Benz Z3-006 3D Model
Texture: Yes
Material: Yes
Download the Mercsedes Benz Z3-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda RX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda RX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo VCC-003 3D Model
Texture: Yes
Material: Yes
Download the Volvo VCC-003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLR McLaren 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLR McLaren 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAZ 3110 Pickup 2000 3D Model
Texture: Yes
Material: Yes
Download the GAZ 3110 Pickup 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda 626 GF 1997 3D Model
Texture: Yes
Material: Yes
Download the Mazda 626 GF 1997 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S80 2011 3D Model
Texture: Yes
Material: Yes
Download the Volvo S80 2011 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Touran restyle-006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Touran restyle-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Skoda Octavia Scout 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia Scout 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda CX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda CX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda Familia 3D Model
Texture: Yes
Material: Yes
Download the Mazda Familia 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAS 21 3D Model
Texture: Yes
Material: Yes
Download the GAS 21 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL500 AMG (R129) 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL500 AMG (R129) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S-Class W221 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S-Class W221 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-Class W212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class W212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-class Estate S212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-class Estate S212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 190 W201 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 190 W201 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz C230 SportCoupé 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C230 SportCoupé 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLK 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLK 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes 600 SEC W140 1992 3D Model
Texture: Yes
Material: Yes
Download the Mercedes 600 SEC W140 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes S-Class 2010 3D Model
Texture: Yes
Material: Yes
Download the Mercedes S-Class 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
McLaren MP4-12C-001 3D Model
Texture: Yes
Material: Yes
Download the McLaren MP4-12C-001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLK 350 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLK 350 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL 65 AMG 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL 65 AMG 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S500 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S500 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S55 W220 AMG 1999 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S55 W220 AMG 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz CLA45 AMG 2017 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLA45 AMG 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CL65 C215 AMG 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CL65 C215 AMG 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz A45 2021 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz A45 2021 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 300SL 1955 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 300SL 1955 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz 190SL 1955 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 190SL 1955 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz W124 Brabus V12 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz W124 Brabus V12 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLS AMG GT3-002 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLS AMG GT3-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz C-Class-001 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C-Class-001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz B-Klasse 2023 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz B-Klasse 2023 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz A-Klasse W168 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz A-Klasse W168 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz 500SL 2000 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 500SL 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz 500SEC 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz 500SEC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz Citan 2025 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz Citan 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz C63 AMG 2012 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz C63 AMG 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz E-Class S211 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class S211 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS63 AMG (C218) 2014 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS63 AMG (C218) 2014 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS-Klasse 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS-Klasse 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
Mercedes-Benz CLS 500 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz CLS 500 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $38.99
