The Foundation: Understanding CAD Data and Its Conversion Challenges
The allure of photorealistic automotive experiences in real-time environments is undeniable. From cutting-edge video games and interactive configurators to immersive virtual production sets and architectural visualizations, the demand for vehicles rendered with breathtaking fidelity continues to soar. However, bridging the gap between ultra-high-fidelity source data – often originating from CAD files or detailed design visualizations – and the demanding performance requirements of a game engine like Unreal Engine 5 (UE5) presents a significant technical challenge.
Automotive designers and 3D artists constantly grapple with the complexities of transforming intricate engineering models into lean, game-ready assets. This journey requires a deep understanding of CAD data conversion, meticulous polygon count optimization, sophisticated texturing techniques, and savvy performance tuning. This guide will walk you through the essential steps and best practices for optimizing high-end automotive models, ensuring they shine in UE5 with stunning real-time rendering capabilities.
The Foundation: Understanding CAD Data and Its Conversion Challenges
Automotive models typically begin their life in Computer-Aided Design (CAD) software such as CATIA, SolidWorks, or Alias. These programs excel at creating precise, dimensionally accurate geometry using NURBS (Non-Uniform Rational B-Splines) or B-Reps (Boundary Representations). Unlike polygon meshes, NURBS surfaces are mathematical descriptions, allowing for infinite subdivision and perfect curvature.
While ideal for engineering and manufacturing, this parametric data is fundamentally different from the triangle-based meshes required by real-time rendering engines. The initial CAD data conversion is often the first bottleneck. When converting NURBS to polygons, the software approximates the smooth surfaces with a faceted mesh. Without careful control, this can result in an astronomical polygon count optimization nightmare, producing millions of triangles for a single car body panel, making it unusable for real-time applications.
Initial Conversion Strategies and Pitfalls
Tools like Epic Games’ Datasmith for Unreal Engine are invaluable for importing CAD data. Datasmith intelligently tessellates NURBS surfaces, attempting to create a manageable polygon mesh. However, default settings might still produce meshes that are too dense for interactive framerates. It’s crucial to understand that while Datasmith simplifies the process, it’s not a magic bullet. Manual intervention and further optimization will almost always be necessary.
A common pitfall is relying solely on automated decimation during conversion. While useful, it can introduce triangulation errors, uneven tessellation, and destroy critical edge flow, making subsequent UV unwrapping and texturing difficult. Therefore, a more structured approach to geometry optimization is paramount after the initial CAD data conversion.
Mastering Geometry Optimization for Unreal Engine 5
Once the initial polygonal mesh is generated from your CAD data, the real work of polygon count optimization begins. This phase is critical for ensuring your automotive model runs smoothly in Unreal Engine 5 without compromising visual fidelity. The goal is to achieve an optimal balance between visual detail and performance efficiency.
Retopology vs. Decimation: Strategic Polygon Reduction
Two primary techniques for polygon reduction are retopology and decimation, each suited for different scenarios:
- Decimation (Automatic Reduction): Decimation algorithms automatically reduce the polygon count by removing triangles based on various criteria (e.g., preserving surface detail, maintaining boundaries). Tools like ZBrush’s ZRemesher, Blender’s Decimate modifier, or even Unreal Engine’s built-in Mesh Reduction Tool can be used. Decimation is fast and effective for static background assets or when a highly organic, non-uniform mesh is acceptable. However, it often produces messy, uneven topology with long, thin triangles, which can cause shading artifacts and make UV unwrapping and animation challenging.
- Retopology (Manual/Semi-Manual Reconstruction): Retopology involves reconstructing a new, clean mesh over the high-polygon source. This process allows artists to create a mesh with optimal edge flow, quad-dominant topology, and evenly distributed polygons. It’s labor-intensive but results in superior meshes ideal for deformation, clean UVs, and baking high-detail normal maps. For primary automotive game assets that need to be pristine and performant, retopology is often the preferred method, especially for hero vehicles or close-up shots.
For automotive models, a hybrid approach often works best: use decimation for less visible components or to get a preliminary reduction, then apply retopology to critical, visible parts of the vehicle (body panels, wheels, interior elements) to ensure optimal shading and texture mapping.
Strategic LODs (Level of Detail) Creation
LODs (Level of Detail) are fundamental for performance optimization in real-time engines. Instead of rendering the full-detail model regardless of its distance from the camera, LODs allow you to swap in progressively lower-polygon versions of the mesh as the object moves further away. This dramatically reduces the GPU load for objects that occupy less screen space.
For automotive models, a typical LOD setup might involve:
- LOD0 (Full Detail): The most detailed mesh, used when the car is close to the camera. This is where your polygon count optimization efforts should be focused to achieve the highest quality while remaining performant.
- LOD1 (Medium Detail): A significantly reduced mesh (e.g., 50-70% reduction from LOD0) for mid-range distances.
- LOD2 (Low Detail): A heavily reduced mesh (e.g., 70-90% reduction from LOD0) for distant views.
- LOD3 (Impostor/Proxy): A very simple proxy mesh or even an impostor (a 2D sprite of the car) for extreme distances, especially in open-world environments.
Unreal Engine 5 has robust LOD generation tools, but artist-created LODs often yield better results, especially for hard-surface models like cars. When creating LODs, ensure smooth transitions between them to avoid popping, and make sure that UVs remain consistent to prevent texture flickering.
Principles of Clean, Efficient Mesh Topology
Efficient mesh topology is not just about low polygon count; it’s about intelligent polygon distribution. For automotive game assets, consider these principles:
- Quad Dominance: Favor quads (four-sided polygons) over triangles where possible. Quads deform better, are easier to UV map, and typically result in cleaner shading. While game engines render everything as triangles, starting with a clean quad mesh provides a better foundation.
- Even Edge Flow: Ensure edges follow the natural curves and contours of the car. This is crucial for smooth reflections and highlights on the automotive surface. Avoid “pinching” or “star” vertices where many edges converge.
- Detail Placement: Concentrate polygons where detail is needed (e.g., sharp creases, vents, logos, wheel wells) and reduce density in flat or smoothly curving areas.
- Avoid Non-Manifold Geometry: Ensure all edges connect to exactly two faces. Non-manifold geometry (e.g., internal faces, zero-area faces) can cause rendering artifacts and issues with various tools.
- Merged Vertices: Double-check that all vertices are properly merged to prevent holes or gaps in the mesh, which can cause lighting or shadow artifacts.
The Art of UV Unwrapping and PBR Texturing
With an optimized mesh in hand, the next critical phase involves UV unwrapping and applying PBR texturing. These steps are fundamental for giving your automotive model its photorealistic appearance in Unreal Engine 5.
Efficient UV Layouts for Automotive Surfaces
UV unwrapping is the process of flattening your 3D mesh into a 2D space, creating a texture coordinate map. A well-executed UV layout is essential for efficient texture mapping, minimizing seams, and maximizing texel density.
- Minimize Seams: Strategically place UV seams in less visible areas, such as along natural breaks in the model (e.g., where panels meet, under the car). Seams can sometimes cause slight visual discontinuities with normal maps and complex materials.
- Maximize Texel Density: Ensure consistent texel density across the entire model. Texel density refers to the number of pixels per unit of 3D space. Large, visible body panels should have higher texel density than less critical parts. Avoid stretching or overlapping UVs.
- Texture Atlases: For components with similar materials (e.g., various interior trim pieces), consider combining their UVs into a single texture atlas to reduce draw calls and improve performance.
- Dedicated UV Channels: Unreal Engine supports multiple UV channels. Use UV0 for diffuse/albedo and normal maps, and subsequent channels (UV1, UV2) for lightmaps, ambient occlusion, or specific detail masks.
PBR Texturing Workflow for Automotive Surfaces
Physically Based Rendering (PBR texturing) is the standard for modern real-time graphics, aiming to accurately simulate how light interacts with surfaces. For automotive models, this means carefully crafting textures that represent real-world materials like car paint, chrome, glass, rubber, and leather.
The core PBR maps typically include:
- Base Color (Albedo): This map defines the color of the surface without any lighting information. For metallic surfaces like car paint, the Base Color will typically be darker, as much of the color comes from reflected light.
- Normal Map: Essential for adding fine surface detail (like subtle panel lines, fabric weaves, or brushed metal) without increasing the polygon count. This map fakes surface bumps and dents by altering how light reflects across the surface.
- Roughness Map: Controls the microscopic surface irregularities, determining how spread out or sharp reflections appear. A low roughness value creates a glossy, mirror-like reflection (e.g., polished chrome), while a high value leads to diffuse, matte reflections (e.g., rubber, unpolished plastic).
- Metallic Map: A binary (black or white) or grayscale map that defines which parts of the surface are metallic (white) and which are non-metallic (black). Car paint is often treated as a non-metal with specific properties, while chrome or brushed aluminum would be metallic.
- Ambient Occlusion (AO) Map: This map simulates subtle self-shadowing in crevices and corners, adding depth and realism to the model, especially in unlit areas. It is usually baked and multiplied with the Base Color or used to drive material variations.
Baking Essential Maps for Performance
Baking is the process of transferring high-detail information from a high-polygon mesh onto the textures of a low-polygon mesh. This is particularly crucial for automotive game assets where you need the visual fidelity of millions of polygons but the performance of tens of thousands.
Common maps to bake include:
- Normal Maps: Bake from the high-poly sculpt/CAD conversion onto your retopologized low-poly mesh to capture all the fine surface details without adding geometry.
- Ambient Occlusion Maps: Crucial for adding natural shadow depth.
- Curvature Maps: Can be used to drive edge wear or subtle color variations in materials.
- Thickness Maps: Useful for subsurface scattering effects, especially for materials like plastic or certain types of car paint.
Software like Substance Painter, Marmoset Toolbag, or Blender’s internal baking tools are commonly used for this process. Ensure your low-poly mesh has clean UVs and that your high-poly and low-poly meshes are properly aligned for accurate baking results.
Elevating Visuals with Material Optimization in UE5
Even with perfectly optimized geometry and textures, poor material setup can cripple performance or fail to achieve the desired visual realism. Material optimization in Unreal Engine 5 is about leveraging the engine’s capabilities to create stunning, performant automotive surfaces.
Setting Up Master Materials and Instances for Efficiency
Unreal Engine’s material system is node-based and highly flexible. For automotive models, establishing a robust master material workflow is key:
- Master Materials: Create master materials that encompass the common properties and logic for a group of similar materials (e.g., ‘Master_CarPaint’, ‘Master_Glass’, ‘Master_Rubber’). These materials contain all the complex calculations, functions, and parameters.
- Material Instances: From these master materials, create material instances. Instances allow artists to tweak parameters (like color, roughness values, normal map strength, flake intensity) without recompiling the entire shader. This significantly speeds up iteration and reduces draw calls, as many instances can share the same underlying shader code.
- Material Functions: Break down complex material logic into reusable material functions (e.g., a ‘FlakeGenerator’ function for car paint, a ‘TireTread’ function). This keeps master materials clean and modular.
This approach is vital for real-time rendering. For instance, a single master car paint material can generate dozens of unique car colors and finishes through instances, all while sharing the same underlying shader code, optimizing performance.
Implementing Clear Coat, Flakes, and Subsurface Scattering for Realism
Achieving photorealistic automotive paint requires more than just a base color and roughness map:
- Clear Coat: Modern car paint typically has a clear coat layer over the base color and metallic flakes. UE5’s PBR model inherently supports a clear coat layer, allowing you to define its roughness, normal map, and color independently. This is crucial for capturing the distinctive gloss and reflections of car paint.
- Metallic Flakes: Integrate a micro-flake system into your car paint material. This can be achieved using a small, tileable normal map with tiny glitter-like details, combined with specific material parameters that control the flake intensity, size, and metallic contribution. You can use custom material functions to simulate randomized flake orientations for added realism.
- Subsurface Scattering (SSS): For materials like certain plastics, rubber, or translucent elements (e.g., some headlight covers), SSS can add depth and softness by simulating light scattering beneath the surface. While computationally intensive, judicious use of SSS, often driven by a thickness map, can significantly enhance realism for specific automotive parts.
Each of these features adds to the complexity of the material. Therefore, it’s essential to expose parameters in your master material so they can be easily toggled or adjusted via instances, providing flexibility without performance overhead for non-essential features.
Best Practices for Material Complexity and Performance
Material optimization extends to how you build your node graphs:
- Avoid Unnecessary Instructions: Every node in your material graph translates to instructions the GPU must execute. Review your materials for redundant calculations or unused nodes.
- Use Static Switches: For features that might be toggled on or off (e.g., specific paint effects, detail normal maps), use static switch parameters in your master material. When an instance is compiled, the engine will only include the relevant code path, preventing unnecessary calculations.
- Texture Sampler Limits: Be mindful of the number of texture samplers per material. Each sampler represents a texture lookup. While modern GPUs handle many, excessive samplers can impact performance. Combine maps into RGB channels (e.g., packing roughness, metallic, and AO into the R, G, and B channels of a single texture) to reduce sampler count.
- Shader Complexity Tool: Utilize Unreal Engine’s Shader Complexity View Mode (found in the Viewport’s “Show” menu) to visualize the performance cost of your materials. Red areas indicate highly complex and potentially problematic shaders.
The Integrated Pipeline and Performance Tuning
The journey from a high-detail CAD model to a fully optimized, photorealistic automotive game asset in UE5 is an integrated pipeline. Understanding each step and how they connect is crucial for maximum visual fidelity without sacrificing frame rate for game development, virtual production, or configurators.
Leveraging Datasmith and Its Capabilities
As mentioned, Datasmith is a powerful tool for CAD data conversion into Unreal Engine. Beyond initial tessellation, it offers features that streamline the automotive workflow:
- Metadata Preservation: Datasmith can preserve object hierarchy and metadata from your CAD source, which is invaluable for identifying individual parts, applying materials, and even setting up interactive elements.
- Scene Organization: It imports the CAD assembly structure directly into Unreal’s Outliner, making it easier to navigate and manage complex automotive scenes.
- Variant Sets: For configurators, Datasmith can import Variant Sets from applications like Autodesk VRED, allowing you to quickly switch between different car configurations (e.g., different wheel designs, interior trims, paint colors) directly in UE5.
- Re-import Functionality: If your CAD model undergoes changes, Datasmith allows you to re-import, intelligently updating the existing assets in Unreal without redoing all your work.
However, remember that Datasmith is a starting point. Further polygon count optimization, UV unwrapping, and custom PBR texturing will still be required for true real-time performance and artistic control.
Profiling and Debugging in UE5: Identifying Bottlenecks
Once your automotive model is in UE5, it’s essential to profile its performance to identify and resolve any bottlenecks. Unreal Engine offers a suite of powerful profiling tools:
- Stat Commands: Use console commands like `stat fps`, `stat unit`, `stat gpu`, `stat rhi`, and `stat scene rendering` to get real-time performance metrics in the viewport. `stat gpu` is particularly useful for identifying rendering costs related to materials, post-processing, and draw calls.
- Unreal Insights: This robust profiling tool provides detailed timing information for CPU and GPU usage, allowing you to pinpoint exactly where performance is being lost. You can analyze everything from loading times to specific rendering passes.
- Shader Complexity View Mode: As mentioned previously, this visualization helps identify materials that are too computationally expensive.
- Draw Call Optimization: High draw calls (the number of times the CPU tells the GPU to render something) can be a major bottleneck. Combine meshes where appropriate, use texture atlases, and leverage instanced static meshes for repetitive elements (e.g., multiple identical screws or bolts).
Effective real-time rendering relies on constant iteration and profiling. Don’t assume your optimizations are working; verify them with data.
Optimizing for Various Target Platforms
The level of optimization required will depend heavily on your target platform and application:
- High-End PC/Console Games & Virtual Production: These environments typically allow for higher polygon counts, more complex materials, and extensive use of advanced rendering features (e.g., Lumen, Nanite, Ray Tracing). Even here, LODs (Level of Detail) and efficient material optimization remain crucial.
- Interactive Configurators & VR: Performance is paramount here, especially for VR where maintaining high frame rates is critical to prevent motion sickness. Aggressive polygon count optimization, simpler materials, and strict LOD policies are essential.
- Mobile Platforms: The most restrictive environment. Requires extremely low polygon counts, baked lighting, simplified materials, and often different rendering paths entirely.
Always keep your target platform’s specifications in mind during the entire optimization process. A model perfectly optimized for a cinematic render might be completely unsuitable for a mobile VR experience.
Conclusion: Driving Towards Real-Time Photorealism
Transforming high-fidelity CAD data into stunning, performant automotive game assets for Unreal Engine 5 is a multifaceted challenge. It demands a holistic understanding of geometry optimization, UV unwrapping, PBR texturing, and sophisticated material optimization techniques.
By meticulously addressing polygon count optimization, strategically implementing LODs (Level of Detail), and mastering the nuances of real-time rendering workflows, you can achieve breathtaking photorealism without compromising performance. The journey from CAD data conversion to a polished, interactive experience in UE5 is an iterative process of creation, optimization, and profiling.
Whether you’re crafting the next-generation racing game, developing an immersive car configurator, or building a virtual production set, the principles outlined here will guide you toward success. For those seeking a head start or requiring expertly pre-optimized models, remember to explore the vast selection of high-quality assets available at 88cars3d.com, designed to meet the rigorous demands of real-time photorealism.
Featured 3D Car Models
Toyota Crown Majesta 2009 3D Model
**Meta Description:**
Texture: Yes
Material: Yes
Download the Toyota Crown Majesta 2009 3D Model with luxury detailing, clean topology, and a fully modeled interior. Available in .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota AE86 Levin 1983 1987 3D Model
**Meta Description:**
Texture: Yes
Material: Yes
Download the Toyota AE86 Levin 1983 1987 3D Model featuring realistic exterior and interior detailing. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $29.99
Toyota Mark 2 2001 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark 2 2001 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Celica 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Celica 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Camry US 2012 3D Model
- Texture: Yes
Material: Yes
Download the Toyota Camry US 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota GT 86 2013 3D Model
Texture: Yes
Material: Yes
Download the Toyota GT 86 2013 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Mark X 2010 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark X 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Allion 2008 3D Model
Texture: Yes
Material: Yes
Download the Toyota Allion 2008 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Avensis 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Avensis 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Camry Solara 2006 3D Model
Texture: Yes
Material: Yes
Download the Toyota Camry Solara 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Superb 2009 3D Model
Texture: Yes
Material: Yes
Download the Skoda Superb 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Superb 2006 3D Model
Texture: Yes
Material: Yes
Download the Skoda Superb 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Ford Mustang Shelby Super Snake Concept 2018 3D Model
Texture: Yes
Material: Yes
Download the Ford Mustang Shelby Super Snake Concept 2018 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $18.99
Porsche Cayenne Turbo 2018 3D Model
Texture: Yes
Material: Yes
Download the Porsche Cayenne Turbo 2018 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Chevrolet Lacetti Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Chevrolet Lacetti Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Rapid 2013 3D Model
Texture: Yes
Material: Yes
Download the Skoda Rapid 2013 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Octavia A5-007 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia A5-007 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Fabia 2023 3D Model
Texture: Yes
Material: Yes
Download the Skoda Fabia 2023 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Fabia 2007 3D Model
Texture: Yes
Material: Yes
Download the Skoda Fabia 2007 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Honda VFR 1200 F 2015 3D Model
Texture: Yes
Material: Yes
Download the Honda VFR 1200 F 2015 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru BRZ 2025 3D Model
Texture: Yes
Material: Yes
Download the Subaru BRZ 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
SsangYong Rodius 2007 3D Model
Texture: Yes
Material: Yes
Download the SsangYong Rodius 2007 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Impreza 1992 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Impreza 2005 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Spyker C8-007 2004 3D Model
Texture: Yes
Material: Yes
Download the Spyker C8-007 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Smart Roadster 2003 3D Model
Texture: Yes
Material: Yes
Download the Smart Roadster 2003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Roomster 2007 3D Model
Texture: Yes
Material: Yes
Download the Skoda Roomster 2007 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Impreza Sport Wagon 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza Sport Wagon 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Skoda Octavia A7 2017 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia A7 2017 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Suzuki SX4-002 3D Model
Texture: Yes
Material: Yes
Download the Suzuki SX4-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Tesla Model S 2024 3D Model
Texture: Yes
Material: Yes
Download the Tesla Model S 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Impreza WRX STi-002 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi-002 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Impreza WRX STi Sedan 3D Model
Texture: Yes
Material: Yes
Download the Subaru Impreza WRX STi Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Legacy 2009 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Suzuki Swift 2024 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Swift 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Suzuki Liana Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Suzuki Liana Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Outback 2024 3D Model
Texture: Yes
Material: Yes
Download the Subaru Outback 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Legacy 2003 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy 2003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Subaru Legacy Touring Wagon 3D Model
Texture: Yes
Material: Yes
Download the Subaru Legacy Touring Wagon 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Mark II (X100) 1998 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II (X100) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Corona 1985 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corona 1985 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Mark II X81 1990 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X81 1990 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota iQ EV 2012 3D Model
Texture: Yes
Material: Yes
Download the Toyota iQ EV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Aygo 2013 3D Model
Texture: Yes
Material: Yes
Download the Toyota Aygo 2013 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Crown S180 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Crown S180 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Celica 2004 3D Model
Texture: Yes
Material: Yes
Download the Toyota Celica 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Corolla AE100 1992 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla AE100 1992 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Mark II X110 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Mark II X110 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Corolla 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Corolla 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Yaris 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Volkswagen Beetle 2012 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Beetle 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Matrix 2005 3D Model
Texture: Yes
Material: Yes
Download the Toyota Matrix 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Yaris Sedan 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris Sedan 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Volkswagen Golf R-004 2024 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf R-004 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Volkswagen Golf 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Premio 2010 3D Model
Texture: Yes
Material: Yes
Download the Toyota Premio 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Opa 2000 3D Model
Texture: Yes
Material: Yes
Download the Toyota Opa 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Volkswagen Polo 5 Door 2010 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 5 Door 2010 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Prius 2024 3D Model
Texture: Yes
Material: Yes
Download the Toyota Prius 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Yaris 1999 3D Model
Texture: Yes
Material: Yes
Download the Toyota Yaris 1999 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Toyota Supra 2020 3D Model
Texture: Yes
Material: Yes
Download the Toyota Supra 2020 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $4.99
Volkswagen New Beetle 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen New Beetle 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Jetta 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Jetta 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $18.99
Volkswagen Golf 3-Door 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 3-Door 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volvo V70 2005 3D Model
Texture: Yes
Material: Yes
Download the Volvo V70 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Bora 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Bora 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $14.99
Volkswagen Lupo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Lupo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat B5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat B5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat CC 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat CC 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volvo S60 R-Design 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 R-Design 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $19.99
Volkswagen Passat 2025 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat 2025 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Passat Variant B6 2005 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Passat Variant B6 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Phaeton W12 2004 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Phaeton W12 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Scirocco 2015 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Scirocco 2015 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo S60 2024 3D Model
Texture: Yes
Material: Yes
Download the Volvo S60 2024 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Polo 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Polo 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volkswagen Golf 5-Doors 2018 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf 5-Doors 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $25.99
Volvo C70 T5 2000 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 T5 2000 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S40 Sedan 2004 3D Model
Texture: Yes
Material: Yes
Download the Volvo S40 Sedan 2004 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C30 BEV 2012 3D Model
Texture: Yes
Material: Yes
Download the Volvo C30 BEV 2012 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo C70 1998 3D Model
Texture: Yes
Material: Yes
Download the Volvo C70 1998 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda B-Series 3D Model
Texture: Yes
Material: Yes
Download the Mazda B-Series 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercsedes Benz Z3-006 3D Model
Texture: Yes
Material: Yes
Download the Mercsedes Benz Z3-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda RX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda RX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo VCC-003 3D Model
Texture: Yes
Material: Yes
Download the Volvo VCC-003 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SLR McLaren 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SLR McLaren 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAZ 3110 Pickup 2000 3D Model
Texture: Yes
Material: Yes
Download the GAZ 3110 Pickup 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda 626 GF 1997 3D Model
Texture: Yes
Material: Yes
Download the Mazda 626 GF 1997 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volvo S80 2011 3D Model
Texture: Yes
Material: Yes
Download the Volvo S80 2011 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Touran restyle-006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Touran restyle-006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Skoda Octavia Scout 3D Model
Texture: Yes
Material: Yes
Download the Skoda Octavia Scout 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Volkswagen Golf V 2006 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Golf V 2006 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda CX-7 3D Model
Texture: Yes
Material: Yes
Download the Mazda CX-7 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mazda Familia 3D Model
Texture: Yes
Material: Yes
Download the Mazda Familia 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
GAS 21 3D Model
Texture: Yes
Material: Yes
Download the GAS 21 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz SL500 AMG (R129) 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz SL500 AMG (R129) 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz S-Class W221 2005 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz S-Class W221 2005 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-Class W212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-Class W212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
Mercedes-Benz E-class Estate S212 2009 3D Model
Texture: Yes
Material: Yes
Download the Mercedes-Benz E-class Estate S212 2009 3D Model featuring clean geometry, realistic detailing, and a fully modeled interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, and game development.
Price: $23.99
