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13,90 €
Texture: Yes
Material: Yes
Download the Electra Indy 3i 3D Model featuring detailed open-wheel race car styling and dynamic performance surfaces. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, AR/VR, game development, and 3D printing.
Electra Indy 3i 3D Model
The Electra Indy 3i 3D Model is a highly detailed and realistic digital recreation of a classic open-wheel racing car, inspired by the iconic Indy car design lineage. Built for speed and aerodynamic efficiency, the Electra Indy 3i showcases low-slung bodywork, a pronounced nose cone, exposed suspension components, and racing-spec wheel assemblies — making it ideal for motorsport visualizations, racing simulations, animation sequences, and game development.
This model captures the distinct racing silhouette, performance-oriented aerodynamics, and mechanical details that define open-wheel speed machines. With clean topology and true-to-life proportions, it integrates perfectly into track environments, cinematic scenes, virtual showrooms, AR/VR experiences, and real-time simulation engines.
Accurate recreation of the Electra Indy 3i racing car proportions.
Detailed front and rear wings, aerodynamic body panels, wheel arches, suspension components, and open-wheel design.
Modeled exhausts, underbody diffuser, brake calipers, and racing slick tires.
Transparent materials for windscreen and lighting (if applicable).
Separated racing elements (wheels, wings, nose cone) ready for animation and dynamic workflows.
Fully modeled cockpit area including racing seat, steering wheel, pedals, and safety harness details.
Represented dashboard instruments, digital readouts, and control interfaces typical of Indy-style race cars.
Optimized interior mesh suitable for real-time engines and high-quality renders.
Clean and efficient mesh topology for smooth shading and ease of customization.
Realistic scale matching authentic Indy-style racing proportions.
Organized hierarchy with correct pivot placement for wheel rotation, steering articulation, and adjustable aerodynamic parts.
Balanced mesh density optimized for both visual realism and performance.
Ideal for race car showcases, marketing visuals, automotive cinematics, and studio renders.
Perfect for open-wheel racing games, simulation environments, and competitive vehicle systems.
Suitable for immersive virtual showrooms and racing experience applications.
Useful for vehicle dynamic simulators and racing analysis platforms.
Convertible to .stl format for collector scale models and racing memorabilia.
Recommended scale: 1:32 / 1:24 / 1:18 / 1:12
Suggested layer height: 0.10–0.20 mm
Wall thickness: 1.5–3.0 mm
Infill: 15–30%
Supports: Required (wheels, aerodynamic elements, low ground clearance areas)
Print orientation: Body upright or nose-forward for optimal surface detail
Wheels & wings: Print separately for superior edge definition
Post-processing: sanding, primer, gloss/metallic finish recommended
Customize body livery, racing decals, sponsor graphics, and color schemes.
Add aerodynamic variants, wing adjustments, or alternate wheel styles.
Adjust cockpit details for classic or modern race specifications.
Lighting presets for daylight track, stadium night, or studio displays.
.blend – Blender project with materials
.fbx – Compatible with Unreal, Unity, and major 3D engines
.obj – Universal format for most 3D software
.glb – Optimized for AR/VR and web previews
.stl – Ready for 3D printing
.ply – Mesh format for CAD and analysis workflows
.unreal – Unreal Engine real-time project setup
.max – Editable 3ds Max file for rendering and animation
Electra Indy 3i 3D Model
Texture: Yes
Material: Yes
Download the Electra Indy 3i 3D Model featuring detailed open-wheel race car styling and dynamic performance surfaces. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, AR/VR, game development, and 3D printing.
.openwheel, .indycar, .racingcar, .ElectraIndy3i, .race3dmodel, .simulation, .gameasset, .arvr, .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, .max
3D Print Setting: • Recommended scale: 1:24 / 1:32 / 1:43 • Layer height: 0.04–0.12 mm (Resin printing recommended for the smaller scale details like the Thor’s Hammer headlights) • Wall thickness: 1.2–2.0 mm • Infill: 15–25% • Supports: Required for side mirrors, wheel arches, and the subtle rear roof spoiler • Print orientation: Body printed angled for a smooth surface finish; wheels printed separately • Post-processing: Sanding, primer, and modern Volvo factory colors (like Sage Green, Glacier Silver, or Crystal White) paired with a gloss black roof.3D Printing, STL, 3D Printable, Miniature Car, Scale Model, FDM Ready, Resin Print, SLA, Digital Manufacture, Car Prototype, Automotive Collectible, 3D Print Model, Physical Asset, Tabletop Display, Manifold Geometry.
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