







Hudson Hornet 1952 3D Model Streamliner NASCAR Legend
5,00 €
Download the Hudson Hornet 1952 3D Model in .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats. Ideal for classic streamliner visuals, simulations, and AR VR exhibits.
Product Title:
Hudson Hornet 1952 3D Model Streamliner NASCAR Legend for Rendering Simulation & Game Use
Detailed Product Description:
The Hudson Hornet 1952 3D Model brings the low slung “step down” classic to your scenes with elegant streamliner curves and period chrome. Signature cues—broad grille, wraparound rear glass, fender skirts, and full length spear trim—read perfectly in hero shots. The interior is modeled for close ups with wide bench seats, a sweeping dash, and brightwork bezels that capture early fifties Americana.
Built at real world scale with clean, optimization friendly topology, the asset uses logically named parts and separated elements for doors hood trunk along with sensible pivots for steering and wheel rotation. Lighting clusters, badges, whitewall tires, and hubcaps are detailed for crisp look dev. Drop it into historic street scenes, showroom cinematics, stock car heritage pieces, driving sims, or AR VR museum exhibits—ready for Unreal, Unity, or offline rendering.
Included File Formats:
.blend – Blender file with organized collections and materials
.fbx – Engine friendly export for Unreal and Unity
.obj – Broadly compatible mesh format
.glb – Compact package for web and AR VR
.stl – 3D printing and prototyping
.ply – Inspection and CAD workflows
.unreal – Project ready files tailored for Unreal Engine
.max – Fully editable 3ds Max scene
Title Tag:
Hudson Hornet 1952 3D Model Streamliner Classic for Rendering & Games
Meta Description:
Download the Hudson Hornet 1952 3D Model in .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats. Ideal for classic streamliner visuals, simulations, and AR VR exhibits.
Tags:
.hudson, .hornet, .1952car, .streamliner, .nascarlegend, .classiccar, .americanfifties, .cardesign, .automotive, .car3dmodel, .rendering, .simulation, .gameasset, .arvr, .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, .max





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