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29,99 €
Texture: Yes
Material: Yes
Download the Volkswagen Transporter T1 1950 3D Model featuring classic split-window design and detailed interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, AR/VR, game development, and 3D printing.
Volkswagen Transporter T1 1950 3D Model
The Volkswagen Transporter T1 1950 3D Model is a detailed digital recreation of the iconic first-generation Type 2 van produced by Volkswagen. Known as the “Microbus” or “Split Window Bus,” the 1950 T1 is a symbol of post-war industrial design and became a cultural icon throughout the 1950s and 1960s.
This 3D model accurately captures the rounded body shape, split front windshield, rear-mounted engine layout, and minimalist utility design that made the T1 famous. Designed with clean topology and realistic proportions, it is ideal for rendering, animation, classic automotive visualization, game development, and AR/VR applications.
Perfect for retro city scenes, vintage marketing visuals, travel-themed environments, and collectible vehicle showcases.
Accurate 1950 Volkswagen T1 body proportions
Iconic split front windshield design
Detailed front emblem and V-shaped body panel styling
Realistic round headlights and chrome bumpers
Modeled wheels, hubcaps, and classic tire profile
Separate doors, hood panels, and wheels for animation workflows
Minimalist dashboard layout consistent with 1950 design
Steering wheel and simple gauge cluster
Front bench seat and rear cargo/passenger space
Interior panels and structural framing representation
Optimized interior mesh for real-time and high-quality renders
Clean quad-based geometry
Real-world scale accuracy
Proper hierarchy for wheel rotation and door animation
Optimized polygon count for performance
Compatible with major 3D software and game engines
Ideal for vintage automotive presentations, nostalgic marketing visuals, and studio renders.
Perfect for retro open-world games, period-based simulations, and lifestyle environments.
Suitable for virtual classic car exhibitions and interactive retro showcases.
Useful for historical automotive demonstrations and educational presentations.
Convertible to .stl format for collectible scale models and miniature builds.
Recommended scale: 1:24 / 1:32 / 1:18 / 1:12
Layer height: 0.12–0.18 mm
Wall thickness: 2–3 mm
Infill: 15–25%
Supports: Required for bumpers, mirrors, and wheel arches
Print orientation: Body printed upside-down for smoother roof surface
Wheels printed separately for better detailing
Post-processing: sanding, primer, classic two-tone paint finish, optional clear coat
Classic two-tone paint schemes
Add surfboards, roof racks, or camper conversions
Custom vintage decals and branding
Adjust lighting setups for beach, urban, or studio environments
.blend
.fbx
.obj
.glb
.stl
.ply
.unreal
.max
Volkswagen Transporter T1 1950 3D Model
Texture: Yes
Material: Yes
Download the Volkswagen Transporter T1 1950 3D Model featuring classic split-window design and detailed interior. Includes .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, and .max formats for rendering, simulation, AR/VR, game development, and 3D printing.
.volkswagen, .transportert1, .vwbus, .microbus, .classicvan, .vintagevehicle, .car3dmodel, .vehicleasset, .rendering, .simulation, .gameasset, .arvr, .blend, .fbx, .obj, .glb, .stl, .ply, .unreal, .max
3D Print Setting: • Recommended scale: 1:24 / 1:32 / 1:43 • Layer height: 0.04–0.12 mm (Resin printing recommended for the smaller scale details like the Thor’s Hammer headlights) • Wall thickness: 1.2–2.0 mm • Infill: 15–25% • Supports: Required for side mirrors, wheel arches, and the subtle rear roof spoiler • Print orientation: Body printed angled for a smooth surface finish; wheels printed separately • Post-processing: Sanding, primer, and modern Volvo factory colors (like Sage Green, Glacier Silver, or Crystal White) paired with a gloss black roof.3D Printing, STL, 3D Printable, Miniature Car, Scale Model, FDM Ready, Resin Print, SLA, Digital Manufacture, Car Prototype, Automotive Collectible, 3D Print Model, Physical Asset, Tabletop Display, Manifold Geometry.
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